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path: root/engines/bladerunner/script/scene/bb07.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/bb07.cpp')
-rw-r--r--engines/bladerunner/script/scene/bb07.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/bladerunner/script/scene/bb07.cpp b/engines/bladerunner/script/scene/bb07.cpp
index c7364d8822..0577948792 100644
--- a/engines/bladerunner/script/scene/bb07.cpp
+++ b/engines/bladerunner/script/scene/bb07.cpp
@@ -70,7 +70,7 @@ bool SceneScriptBB07::MouseClick(int x, int y) {
bool SceneScriptBB07::ClickedOn3DObject(const char *objectName, bool a2) {
if (Object_Query_Click("PRINTER", objectName)) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -472.63f, 252.59f, -1086.81f, 0, false, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -472.63f, 252.59f, -1086.81f, 0, false, false, false)) {
Actor_Face_Object(kActorMcCoy, "PRINTER", true);
if ( Game_Flag_Query(kFlagBB07ElectricityOn)
&& !Game_Flag_Query(kFlagBB07PrinterChecked)
@@ -114,7 +114,7 @@ bool SceneScriptBB07::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptBB07::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -615.0f, 252.59f, -1018.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -615.0f, 252.59f, -1018.0f, 0, true, false, false)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Overlay_Remove("BB07OVER");
@@ -125,7 +125,7 @@ bool SceneScriptBB07::ClickedOnExit(int exitId) {
}
if (exitId == 1) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -619.0f, 252.59f, -1136.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -619.0f, 252.59f, -1136.0f, 0, true, false, false)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Overlay_Remove("BB07OVER");
@@ -136,7 +136,7 @@ bool SceneScriptBB07::ClickedOnExit(int exitId) {
}
if (exitId == 2) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -551.0f, 252.59f, -1004.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -551.0f, 252.59f, -1004.0f, 0, true, false, false)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Overlay_Remove("BB07OVER");
@@ -150,7 +150,7 @@ bool SceneScriptBB07::ClickedOnExit(int exitId) {
bool SceneScriptBB07::ClickedOn2DRegion(int region) {
if (region == 0) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -568.63f, 252.59f, -1114.81f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -568.63f, 252.59f, -1114.81f, 0, true, false, false)) {
Actor_Face_Heading(kActorMcCoy, 229, false);
if (!Game_Flag_Query(kFlagBB07ElectricityOn)) {
Ambient_Sounds_Play_Sound(kSfxCOMPON1, 40, 20, 20, 99);
@@ -176,12 +176,12 @@ void SceneScriptBB07::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
void SceneScriptBB07::PlayerWalkedIn() {
if (Game_Flag_Query(kFlagBB05toBB07)) {
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -594.0f, 252.59f, -1018.0f, 6, false, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -594.0f, 252.59f, -1018.0f, 6, false, false, false);
Game_Flag_Reset(kFlagBB05toBB07);
}
if (Game_Flag_Query(kFlagBB12toBB07)) {
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -602.0f, 252.59f, -1124.0f, 6, false, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -602.0f, 252.59f, -1124.0f, 6, false, false, false);
Game_Flag_Reset(kFlagBB12toBB07);
}
}