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path: root/engines/bladerunner/script/scene/bb51.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/bb51.cpp')
-rw-r--r--engines/bladerunner/script/scene/bb51.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/script/scene/bb51.cpp b/engines/bladerunner/script/scene/bb51.cpp
index 9eb8717c6a..adf85d91fa 100644
--- a/engines/bladerunner/script/scene/bb51.cpp
+++ b/engines/bladerunner/script/scene/bb51.cpp
@@ -100,7 +100,7 @@ bool SceneScriptBB51::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptBB51::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 76.0f, 0.0f, 79.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 76.0f, 0.0f, 79.0f, 0, true, false, false)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(kFlagBB51toBB06a);
@@ -110,7 +110,7 @@ bool SceneScriptBB51::ClickedOnExit(int exitId) {
}
if (exitId == 1) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 55.0f, 0.0f, -96.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 55.0f, 0.0f, -96.0f, 0, true, false, false)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(kFlagBB51toBB06b);