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path: root/engines/bladerunner/script/scene/bb51.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/bb51.cpp')
-rw-r--r--engines/bladerunner/script/scene/bb51.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/bladerunner/script/scene/bb51.cpp b/engines/bladerunner/script/scene/bb51.cpp
index 5ef20430fb..ac9f13db47 100644
--- a/engines/bladerunner/script/scene/bb51.cpp
+++ b/engines/bladerunner/script/scene/bb51.cpp
@@ -58,15 +58,15 @@ bool SceneScriptBB51::MouseClick(int x, int y) {
bool SceneScriptBB51::ClickedOn3DObject(const char *objectName, bool a2) {
if (Object_Query_Click("V2CHESSTBL01", objectName)) {
- Actor_Face_Object(0, "V2CHESSTBL01", true);
- Actor_Voice_Over(80, 99);
- Actor_Voice_Over(90, 99);
+ Actor_Face_Object(kActorMcCoy, "V2CHESSTBL01", true);
+ Actor_Voice_Over(80, kActorVoiceOver);
+ Actor_Voice_Over(90, kActorVoiceOver);
}
if (Object_Query_Click("TOP02", objectName)) {
- Actor_Face_Object(0, "TOP02", true);
- Actor_Voice_Over(100, 99);
- Actor_Voice_Over(110, 99);
- Actor_Voice_Over(120, 99);
+ Actor_Face_Object(kActorMcCoy, "TOP02", true);
+ Actor_Voice_Over(100, kActorVoiceOver);
+ Actor_Voice_Over(110, kActorVoiceOver);
+ Actor_Voice_Over(120, kActorVoiceOver);
}
return false;
}
@@ -81,7 +81,7 @@ bool SceneScriptBB51::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptBB51::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_XYZ(0, 76.0f, 0.0f, 79.0f, 0, 1, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 76.0f, 0.0f, 79.0f, 0, 1, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(394);
@@ -90,7 +90,7 @@ bool SceneScriptBB51::ClickedOnExit(int exitId) {
return true;
}
if (exitId == 1) {
- if (!Loop_Actor_Walk_To_XYZ(0, 55.0f, 0.0f, -96.0f, 0, 1, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 55.0f, 0.0f, -96.0f, 0, 1, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(395);