aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/script/scene/ct01.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/bladerunner/script/scene/ct01.cpp')
-rw-r--r--engines/bladerunner/script/scene/ct01.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/bladerunner/script/scene/ct01.cpp b/engines/bladerunner/script/scene/ct01.cpp
index f9e9016d6c..9207274829 100644
--- a/engines/bladerunner/script/scene/ct01.cpp
+++ b/engines/bladerunner/script/scene/ct01.cpp
@@ -78,9 +78,9 @@ void SceneScriptCT01::InitializeScene() {
if (Game_Flag_Query(kFlagSpinnerAtCT01)) {
Scene_Exit_Add_2D_Exit(kCT01ExitSpinner, 0, 286, 158, 350, 2);
}
- Ambient_Sounds_Add_Looping_Sound(54, 50, 1, 1);
- Ambient_Sounds_Add_Looping_Sound(55, 40, -100, 1);
- Ambient_Sounds_Add_Looping_Sound(56, 40, 100, 1);
+ Ambient_Sounds_Add_Looping_Sound(kSfxCTRAIN1, 50, 1, 1);
+ Ambient_Sounds_Add_Looping_Sound(kSfxCTAMBL1, 40, -100, 1);
+ Ambient_Sounds_Add_Looping_Sound(kSfxCTAMBR1, 40, 100, 1);
Ambient_Sounds_Add_Sound(61, 10, 30, 16, 20, 0, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(62, 10, 30, 16, 20, 0, 100, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(63, 10, 30, 16, 20, 0, 100, -101, -101, 0, 0);
@@ -434,8 +434,8 @@ void SceneScriptCT01::PlayerWalkedIn() {
void SceneScriptCT01::PlayerWalkedOut() {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
if (Game_Flag_Query(kFlagCT01toCT12)) {
- Ambient_Sounds_Remove_Looping_Sound(55, true);
- Ambient_Sounds_Remove_Looping_Sound(56, true);
+ Ambient_Sounds_Remove_Looping_Sound(kSfxCTAMBL1, true);
+ Ambient_Sounds_Remove_Looping_Sound(kSfxCTAMBR1, true);
} else {
Ambient_Sounds_Remove_All_Looping_Sounds(1);
}