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path: root/engines/bladerunner/script/scene/ct01.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/ct01.cpp')
-rw-r--r--engines/bladerunner/script/scene/ct01.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/bladerunner/script/scene/ct01.cpp b/engines/bladerunner/script/scene/ct01.cpp
index e0af940627..5a308099ca 100644
--- a/engines/bladerunner/script/scene/ct01.cpp
+++ b/engines/bladerunner/script/scene/ct01.cpp
@@ -125,7 +125,7 @@ bool SceneScriptCT01::ClickedOnActor(int actorId) {
Game_Flag_Set(26);
Actor_Set_Goal_Number(kActorHowieLee, 0);
} else if (!Game_Flag_Query(30) && Actor_Query_Friendliness_To_Other(kActorHowieLee, kActorMcCoy) >= 40) {
- sub_40269C();
+ dialogueWithHowieLee();
Actor_Set_Goal_Number(kActorHowieLee, 0);
} else {
if (Game_Flag_Query(31)) {
@@ -395,7 +395,7 @@ void SceneScriptCT01::PlayerWalkedIn() {
}
void SceneScriptCT01::PlayerWalkedOut() {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
if (Game_Flag_Query(123)) {
Ambient_Sounds_Remove_Looping_Sound(55, true);
Ambient_Sounds_Remove_Looping_Sound(56, true);
@@ -403,8 +403,8 @@ void SceneScriptCT01::PlayerWalkedOut() {
Ambient_Sounds_Remove_All_Looping_Sounds(1);
}
Music_Stop(5);
- if (!Game_Flag_Query(176) && Global_Variable_Query(kVariableChapter)) {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ if (!Game_Flag_Query(176) && Global_Variable_Query(kVariableChapter) == 1) {
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Outtake_Play(kOuttakeTowards3, true, -1);
}
@@ -413,7 +413,7 @@ void SceneScriptCT01::PlayerWalkedOut() {
void SceneScriptCT01::DialogueQueueFlushed(int a1) {
}
-void SceneScriptCT01::sub_40269C() {
+void SceneScriptCT01::dialogueWithHowieLee() {
Dialogue_Menu_Clear_List();
if (Actor_Clue_Query(kActorMcCoy, kClueLucy)) {
DM_Add_To_List_Never_Repeat_Once_Selected(40, 4, 5, 6);