diff options
Diffstat (limited to 'engines/bladerunner/script/scene/ct12.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ct12.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/bladerunner/script/scene/ct12.cpp b/engines/bladerunner/script/scene/ct12.cpp index 88bbd4645a..0487de598b 100644 --- a/engines/bladerunner/script/scene/ct12.cpp +++ b/engines/bladerunner/script/scene/ct12.cpp @@ -140,8 +140,8 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -419.15f, -6.5f, 696.94f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); - Game_Flag_Set(88); - Set_Enter(4, kSceneCT01); + Game_Flag_Set(kFlagCT12toCT01); + Set_Enter(kSetCT01_CT12, kSceneCT01); } return true; } @@ -149,8 +149,8 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -182.69f, -6.5f, 696.94f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(89); - Set_Enter(5, kSceneCT03); + Game_Flag_Set(kFlagCT12toCT03); + Set_Enter(kSetCT03_CT04, kSceneCT03); } return true; } @@ -158,8 +158,8 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -386.13f, -6.5f, 1132.72f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(90); - Set_Enter(28, kSceneCT05); + Game_Flag_Set(kFlagCT12toCT05); + Set_Enter(kSetCT05, kSceneCT05); } return true; } @@ -167,8 +167,8 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -493.0f, -6.5f, 1174.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(91); - Set_Enter(33, kSceneCT11); + Game_Flag_Set(kFlagCT12toCT11); + Set_Enter(kSetCT11, kSceneCT11); } return true; } @@ -179,8 +179,8 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) { } Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(433); - Set_Enter(82, kSceneUG09); + Game_Flag_Set(kFlagCT12ToUG09); + Set_Enter(kSetUG09, kSceneUG09); } return true; } |