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path: root/engines/bladerunner/script/scene/ct12.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/ct12.cpp')
-rw-r--r--engines/bladerunner/script/scene/ct12.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/bladerunner/script/scene/ct12.cpp b/engines/bladerunner/script/scene/ct12.cpp
index 41ebdec25e..826d0945fe 100644
--- a/engines/bladerunner/script/scene/ct12.cpp
+++ b/engines/bladerunner/script/scene/ct12.cpp
@@ -141,7 +141,7 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -419.14999f, -6.5f, 696.94f, 0, 1, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Game_Flag_Set(88);
- Set_Enter(4, 13);
+ Set_Enter(4, kSceneCT01);
}
return true;
}
@@ -150,7 +150,7 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(89);
- Set_Enter(5, 15);
+ Set_Enter(5, kSceneCT03);
}
return true;
}
@@ -159,7 +159,7 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(90);
- Set_Enter(28, 17);
+ Set_Enter(28, kSceneCT05);
}
return true;
}
@@ -168,7 +168,7 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(91);
- Set_Enter(33, 23);
+ Set_Enter(33, kSceneCT11);
}
return true;
}
@@ -180,7 +180,7 @@ bool SceneScriptCT12::ClickedOnExit(int exitId) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(433);
- Set_Enter(82, 94);
+ Set_Enter(82, kSceneUG09);
}
return true;
}