diff options
Diffstat (limited to 'engines/bladerunner/script/scene/ct12.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ct12.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/bladerunner/script/scene/ct12.cpp b/engines/bladerunner/script/scene/ct12.cpp index 5acf2fe898..859b065b37 100644 --- a/engines/bladerunner/script/scene/ct12.cpp +++ b/engines/bladerunner/script/scene/ct12.cpp @@ -25,7 +25,7 @@ namespace BladeRunner { void SceneScriptCT12::InitializeScene() { - if (Game_Flag_Query(123)) { + if (Game_Flag_Query(kFlagCT01toCT12)) { Setup_Scene_Information(-419.0f, -6.5f, 696.0f, 616); } else if (Game_Flag_Query(432)) { Setup_Scene_Information(-292.0f, -6.5f, 990.0f, 827); @@ -62,25 +62,25 @@ void SceneScriptCT12::InitializeScene() { if (Global_Variable_Query(kVariableChapter) < 2 && Actor_Query_Goal_Number(kActorGaff) == 1) { Actor_Put_In_Set(kActorGaff, 4); Actor_Set_At_XYZ(kActorGaff, -534.0f, -6.5f, 952.0f, 367); - Game_Flag_Set(294); + Game_Flag_Set(kFlagGaffSpinnerCT12); } - if (Game_Flag_Query(123) && Game_Flag_Query(kFlagSpinnerToCT01)) { + if (Game_Flag_Query(kFlagCT01toCT12) && Game_Flag_Query(kFlagSpinnerToCT01)) { if (Global_Variable_Query(kVariableChapter) != 2 && Global_Variable_Query(kVariableChapter) != 3) { Scene_Loop_Start_Special(0, 1, 0); } Scene_Loop_Set_Default(2); - Game_Flag_Reset(123); - } else if (Game_Flag_Query(123) && !Game_Flag_Query(kFlagSpinnerToCT01)) { + Game_Flag_Reset(kFlagCT01toCT12); + } else if (Game_Flag_Query(kFlagCT01toCT12) && !Game_Flag_Query(kFlagSpinnerToCT01)) { if (Global_Variable_Query(kVariableChapter) != 2 && Global_Variable_Query(kVariableChapter) != 3) { Scene_Loop_Start_Special(0, 0, 0); } Scene_Loop_Set_Default(2); - Game_Flag_Reset(123); - } else if (Game_Flag_Query(76) && Game_Flag_Query(294)) { - Game_Flag_Reset(76); + Game_Flag_Reset(kFlagCT01toCT12); + } else if (Game_Flag_Query(kFlagCT05toCT12) && Game_Flag_Query(kFlagGaffSpinnerCT12)) { + Game_Flag_Reset(kFlagCT05toCT12); Scene_Loop_Set_Default(4); - } else if (Game_Flag_Query(76) && !Game_Flag_Query(294)) { - Game_Flag_Reset(76); + } else if (Game_Flag_Query(kFlagCT05toCT12) && !Game_Flag_Query(kFlagGaffSpinnerCT12)) { + Game_Flag_Reset(kFlagCT05toCT12); Scene_Loop_Set_Default(2); } else { Scene_Loop_Set_Default(2); |