diff options
Diffstat (limited to 'engines/bladerunner/script/scene/dr01.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/dr01.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/bladerunner/script/scene/dr01.cpp b/engines/bladerunner/script/scene/dr01.cpp index dd3303ab16..cc6eb640ae 100644 --- a/engines/bladerunner/script/scene/dr01.cpp +++ b/engines/bladerunner/script/scene/dr01.cpp @@ -110,7 +110,7 @@ bool SceneScriptDR01::ClickedOnExit(int exitId) { Async_Actor_Walk_To_XYZ(kActorMcCoy, -911.0f, -0.04f, -118.0f, 0, false); Ambient_Sounds_Adjust_Looping_Sound(112, 10, -100, 1); Game_Flag_Set(224); - Set_Enter(7, 26); + Set_Enter(7, kSceneDR02); } return true; } @@ -118,7 +118,7 @@ bool SceneScriptDR01::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -711.0f, -0.04f, 70.0f, 0, 1, false, 0)) { Async_Actor_Walk_To_XYZ(kActorMcCoy, -796.0f, -0.04f, 166.0f, 0, false); Game_Flag_Set(10); - Set_Enter(7, 28); + Set_Enter(7, kSceneDR04); } return true; } @@ -138,55 +138,55 @@ bool SceneScriptDR01::ClickedOnExit(int exitId) { Game_Flag_Set(182); Game_Flag_Reset(253); Game_Flag_Set(249); - Set_Enter(69, 78); + Set_Enter(69, kSceneRC01); break; case 3: Game_Flag_Set(176); Game_Flag_Reset(253); Game_Flag_Set(248); - Set_Enter(4, 13); + Set_Enter(4, kSceneCT01); break; case 1: Game_Flag_Set(179); Game_Flag_Reset(253); Game_Flag_Set(250); - Set_Enter(49, 48); + Set_Enter(49, kSceneMA01); break; case 0: Game_Flag_Set(178); Game_Flag_Reset(253); Game_Flag_Set(251); - Set_Enter(61, 65); + Set_Enter(61, kScenePS01); break; case 5: Game_Flag_Set(261); Game_Flag_Reset(253); Game_Flag_Set(307); - Set_Enter(17, 82); + Set_Enter(17, kSceneTB02); break; case 4: Game_Flag_Set(180); Game_Flag_Reset(253); Game_Flag_Set(252); - Set_Enter(0, 0); + Set_Enter(0, kSceneAR01); break; case 7: Game_Flag_Set(258); Game_Flag_Reset(253); Game_Flag_Set(254); - Set_Enter(20, 2); + Set_Enter(20, kSceneBB01); break; case 8: Game_Flag_Set(181); Game_Flag_Reset(253); Game_Flag_Set(255); - Set_Enter(54, 54); + Set_Enter(54, kSceneNR01); break; case 9: Game_Flag_Set(257); Game_Flag_Reset(253); Game_Flag_Set(256); - Set_Enter(37, 34); + Set_Enter(37, kSceneHF01); break; default: Player_Loses_Control(); @@ -210,7 +210,7 @@ bool SceneScriptDR01::ClickedOnExit(int exitId) { Game_Flag_Set(558); Game_Flag_Set(176); Game_Flag_Reset(177); - Set_Enter(33, 23); + Set_Enter(33, kSceneCT11); } return true; } @@ -252,7 +252,7 @@ void SceneScriptDR01::PlayerWalkedOut() { if (!Game_Flag_Query(10) && !Game_Flag_Query(224) && !Game_Flag_Query(558)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Outtake_Play(35, 1, -1); + Outtake_Play(kOuttakeInside2, true, -1); } } |