diff options
Diffstat (limited to 'engines/bladerunner/script/scene/ma05.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ma05.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/scene/ma05.cpp b/engines/bladerunner/script/scene/ma05.cpp index 9eca4ba675..aa7bb65ef8 100644 --- a/engines/bladerunner/script/scene/ma05.cpp +++ b/engines/bladerunner/script/scene/ma05.cpp @@ -90,8 +90,8 @@ bool SceneScriptMA05::ClickedOnItem(int itemId, bool a2) { bool SceneScriptMA05::ClickedOnExit(int exitId) { if (exitId == kMA05ExitMA04) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -7199.0f, 956.17f, 1579.0f, 0, 0, false, 0)) { - Loop_Actor_Walk_To_XYZ(kActorMcCoy, -7199.0f, 956.17f, 1579.0f, 0, 0, false, 0); + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -7199.0f, 956.17f, 1579.0f, 0, false, false, false)) { + Loop_Actor_Walk_To_XYZ(kActorMcCoy, -7199.0f, 956.17f, 1579.0f, 0, false, false, false); Game_Flag_Set(kFlagMA05toMA04); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); @@ -137,7 +137,7 @@ void SceneScriptMA05::PlayerWalkedIn() { #if BLADERUNNER_ORIGINAL_BUGS #else if (Global_Variable_Query(kVariableChapter) == 2 || Global_Variable_Query(kVariableChapter) == 3) { - Loop_Actor_Walk_To_XYZ(kActorMcCoy, -7199.0f, 953.97f, 1564.0f, 0, false, false, 1); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, -7199.0f, 953.97f, 1564.0f, 0, false, false, true); } #endif // BLADERUNNER_ORIGINAL_BUGS //return false; |