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path: root/engines/bladerunner/script/scene/ma05.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/ma05.cpp')
-rw-r--r--engines/bladerunner/script/scene/ma05.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/scene/ma05.cpp b/engines/bladerunner/script/scene/ma05.cpp
index 8985abed70..a6be0ef389 100644
--- a/engines/bladerunner/script/scene/ma05.cpp
+++ b/engines/bladerunner/script/scene/ma05.cpp
@@ -41,9 +41,9 @@ void SceneScriptMA05::InitializeScene() {
Setup_Scene_Information(-7207.0f, 956.17f, 1564.0f, 0);
}
Scene_Exit_Add_2D_Exit(kMA05ExitMA04, 432, 21, 471, 226, 1);
- Ambient_Sounds_Add_Looping_Sound(101, 90, 0, 1);
- Ambient_Sounds_Add_Looping_Sound(99, 40, -100, 1);
- Ambient_Sounds_Add_Looping_Sound(103, 50, 60, 1);
+ Ambient_Sounds_Add_Looping_Sound(kSfxROOFRAN1, 90, 0, 1);
+ Ambient_Sounds_Add_Looping_Sound(kSfxROOFAIR1, 40, -100, 1);
+ Ambient_Sounds_Add_Looping_Sound(kSfxRAINAWN1, 50, 60, 1);
Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 0, 10, 260, 27, 47, -100, 100, -101, -101, 1, 1);
Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 20, 10, 260, 27, 47, -100, 100, -101, -101, 1, 1);
Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 40, 10, 260, 27, 47, -100, 100, -101, -101, 1, 1);