diff options
Diffstat (limited to 'engines/bladerunner/script/scene/ma05.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ma05.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/bladerunner/script/scene/ma05.cpp b/engines/bladerunner/script/scene/ma05.cpp index a6be0ef389..8aa6b70df2 100644 --- a/engines/bladerunner/script/scene/ma05.cpp +++ b/engines/bladerunner/script/scene/ma05.cpp @@ -41,20 +41,20 @@ void SceneScriptMA05::InitializeScene() { Setup_Scene_Information(-7207.0f, 956.17f, 1564.0f, 0); } Scene_Exit_Add_2D_Exit(kMA05ExitMA04, 432, 21, 471, 226, 1); - Ambient_Sounds_Add_Looping_Sound(kSfxROOFRAN1, 90, 0, 1); + Ambient_Sounds_Add_Looping_Sound(kSfxROOFRAN1, 90, 0, 1); Ambient_Sounds_Add_Looping_Sound(kSfxROOFAIR1, 40, -100, 1); - Ambient_Sounds_Add_Looping_Sound(kSfxRAINAWN1, 50, 60, 1); - Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 0, 10, 260, 27, 47, -100, 100, -101, -101, 1, 1); + Ambient_Sounds_Add_Looping_Sound(kSfxRAINAWN1, 50, 60, 1); + Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 0, 10, 260, 27, 47, -100, 100, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 20, 10, 260, 27, 47, -100, 100, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 40, 10, 260, 27, 47, -100, 100, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(kActorBlimpGuy, 50, 10, 260, 27, 47, -100, 100, -101, -101, 1, 1); - Ambient_Sounds_Add_Sound(68, 10, 100, 25, 50, 0, 0, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(69, 10, 100, 25, 50, 0, 0, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(375, 10, 70, 50, 100, 0, 0, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(376, 10, 70, 50, 100, 0, 0, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(87, 10, 70, 25, 25, -100, 0, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxSPIN2B, 10, 100, 25, 50, 0, 0, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxSPIN3A, 10, 100, 25, 50, 0, 0, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxTHNDER2, 10, 70, 50, 100, 0, 0, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxTHNDER3, 10, 70, 50, 100, 0, 0, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxSIREN2, 10, 70, 25, 25, -100, 0, -101, -101, 0, 0); if (isPhoneRinging()) { - Ambient_Sounds_Add_Sound(403, 3, 3, 32, 32, 100, 100, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound(kSfxVIDFONE1, 3, 3, 32, 32, 100, 100, -101, -101, 0, 0); } if (Global_Variable_Query(kVariableChapter) != 2 && Global_Variable_Query(kVariableChapter) != 3) { Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kMA05LoopInshot, false); |