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path: root/engines/bladerunner/script/scene/nr01.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/nr01.cpp')
-rw-r--r--engines/bladerunner/script/scene/nr01.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/bladerunner/script/scene/nr01.cpp b/engines/bladerunner/script/scene/nr01.cpp
index fd7c9911d0..8fe96be783 100644
--- a/engines/bladerunner/script/scene/nr01.cpp
+++ b/engines/bladerunner/script/scene/nr01.cpp
@@ -71,11 +71,11 @@ void SceneScriptNR01::InitializeScene() {
Game_Flag_Reset(kFlagSpinnerToNR01);
Game_Flag_Reset(kFlagSpinnerToHF01);
}
- if (Game_Flag_Query(kFlagSpinnerToNR01) && !Game_Flag_Query(247)) {
+ if (Game_Flag_Query(kFlagSpinnerToNR01) && !Game_Flag_Query(kFlagArrivedFromSpinner)) {
Scene_Loop_Start_Special(0, 0, 0);
Scene_Loop_Set_Default(1);
- Game_Flag_Set(247);
- } else if (Game_Flag_Query(kFlagSpinnerToNR01) && Game_Flag_Query(247)) {
+ Game_Flag_Set(kFlagArrivedFromSpinner);
+ } else if (Game_Flag_Query(kFlagSpinnerToNR01) && Game_Flag_Query(kFlagArrivedFromSpinner)) {
Scene_Loop_Set_Default(1);
} else {
Scene_Loop_Set_Default(4);
@@ -162,7 +162,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) {
case 7:
Game_Flag_Set(258);
Game_Flag_Reset(kFlagSpinnerToNR01);
- Game_Flag_Reset(247);
+ Game_Flag_Reset(kFlagArrivedFromSpinner);
Game_Flag_Set(kFlagSpinnerToBB01);
Set_Enter(20, kSceneBB01);
Scene_Loop_Start_Special(1, 3, 1);
@@ -170,7 +170,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) {
case 6:
Game_Flag_Set(177);
Game_Flag_Reset(kFlagSpinnerToNR01);
- Game_Flag_Reset(247);
+ Game_Flag_Reset(kFlagArrivedFromSpinner);
Game_Flag_Set(kFlagSpinnerToDR01);
Set_Enter(7, kSceneDR01);
Scene_Loop_Start_Special(1, 3, 1);
@@ -178,7 +178,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) {
case 5:
Game_Flag_Set(261);
Game_Flag_Reset(kFlagSpinnerToNR01);
- Game_Flag_Reset(247);
+ Game_Flag_Reset(kFlagArrivedFromSpinner);
Game_Flag_Set(kFlagSpinnerToTB02);
Set_Enter(17, kSceneTB02);
Scene_Loop_Start_Special(1, 3, 1);
@@ -186,7 +186,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) {
case 4:
Game_Flag_Set(180);
Game_Flag_Reset(kFlagSpinnerToNR01);
- Game_Flag_Reset(247);
+ Game_Flag_Reset(kFlagArrivedFromSpinner);
Game_Flag_Set(kFlagSpinnerToAR01);
Set_Enter(0, kSceneAR01);
Scene_Loop_Start_Special(1, 3, 1);
@@ -194,7 +194,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) {
case 3:
Game_Flag_Set(176);
Game_Flag_Reset(kFlagSpinnerToNR01);
- Game_Flag_Reset(247);
+ Game_Flag_Reset(kFlagArrivedFromSpinner);
Game_Flag_Set(kFlagSpinnerToCT01);
Set_Enter(4, kSceneCT01);
Scene_Loop_Start_Special(1, 3, 1);
@@ -202,7 +202,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) {
case 2:
Game_Flag_Set(182);
Game_Flag_Reset(kFlagSpinnerToNR01);
- Game_Flag_Reset(247);
+ Game_Flag_Reset(kFlagArrivedFromSpinner);
Game_Flag_Set(kFlagSpinnerToRC01);
Set_Enter(69, kSceneRC01);
Scene_Loop_Start_Special(1, 3, 1);
@@ -210,7 +210,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) {
case 1:
Game_Flag_Set(179);
Game_Flag_Reset(kFlagSpinnerToNR01);
- Game_Flag_Reset(247);
+ Game_Flag_Reset(kFlagArrivedFromSpinner);
Game_Flag_Set(kFlagSpinnerToMA01);
Set_Enter(49, kSceneMA01);
Scene_Loop_Start_Special(1, 3, 1);
@@ -218,7 +218,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) {
case 0:
Game_Flag_Set(178);
Game_Flag_Reset(kFlagSpinnerToNR01);
- Game_Flag_Reset(247);
+ Game_Flag_Reset(kFlagArrivedFromSpinner);
Game_Flag_Set(kFlagSpinnerToPS01);
Set_Enter(61, kScenePS01);
Scene_Loop_Start_Special(1, 3, 1);
@@ -226,7 +226,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) {
default:
Player_Loses_Control();
Game_Flag_Set(181);
- Game_Flag_Set(247);
+ Game_Flag_Set(kFlagArrivedFromSpinner);
Player_Gains_Control();
break;
}