diff options
Diffstat (limited to 'engines/bladerunner/script/scene/nr01.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/nr01.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/bladerunner/script/scene/nr01.cpp b/engines/bladerunner/script/scene/nr01.cpp index fd7c9911d0..8fe96be783 100644 --- a/engines/bladerunner/script/scene/nr01.cpp +++ b/engines/bladerunner/script/scene/nr01.cpp @@ -71,11 +71,11 @@ void SceneScriptNR01::InitializeScene() { Game_Flag_Reset(kFlagSpinnerToNR01); Game_Flag_Reset(kFlagSpinnerToHF01); } - if (Game_Flag_Query(kFlagSpinnerToNR01) && !Game_Flag_Query(247)) { + if (Game_Flag_Query(kFlagSpinnerToNR01) && !Game_Flag_Query(kFlagArrivedFromSpinner)) { Scene_Loop_Start_Special(0, 0, 0); Scene_Loop_Set_Default(1); - Game_Flag_Set(247); - } else if (Game_Flag_Query(kFlagSpinnerToNR01) && Game_Flag_Query(247)) { + Game_Flag_Set(kFlagArrivedFromSpinner); + } else if (Game_Flag_Query(kFlagSpinnerToNR01) && Game_Flag_Query(kFlagArrivedFromSpinner)) { Scene_Loop_Set_Default(1); } else { Scene_Loop_Set_Default(4); @@ -162,7 +162,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 7: Game_Flag_Set(258); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToBB01); Set_Enter(20, kSceneBB01); Scene_Loop_Start_Special(1, 3, 1); @@ -170,7 +170,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 6: Game_Flag_Set(177); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToDR01); Set_Enter(7, kSceneDR01); Scene_Loop_Start_Special(1, 3, 1); @@ -178,7 +178,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 5: Game_Flag_Set(261); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToTB02); Set_Enter(17, kSceneTB02); Scene_Loop_Start_Special(1, 3, 1); @@ -186,7 +186,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 4: Game_Flag_Set(180); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToAR01); Set_Enter(0, kSceneAR01); Scene_Loop_Start_Special(1, 3, 1); @@ -194,7 +194,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 3: Game_Flag_Set(176); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToCT01); Set_Enter(4, kSceneCT01); Scene_Loop_Start_Special(1, 3, 1); @@ -202,7 +202,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 2: Game_Flag_Set(182); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToRC01); Set_Enter(69, kSceneRC01); Scene_Loop_Start_Special(1, 3, 1); @@ -210,7 +210,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 1: Game_Flag_Set(179); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToMA01); Set_Enter(49, kSceneMA01); Scene_Loop_Start_Special(1, 3, 1); @@ -218,7 +218,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { case 0: Game_Flag_Set(178); Game_Flag_Reset(kFlagSpinnerToNR01); - Game_Flag_Reset(247); + Game_Flag_Reset(kFlagArrivedFromSpinner); Game_Flag_Set(kFlagSpinnerToPS01); Set_Enter(61, kScenePS01); Scene_Loop_Start_Special(1, 3, 1); @@ -226,7 +226,7 @@ bool SceneScriptNR01::ClickedOnExit(int exitId) { default: Player_Loses_Control(); Game_Flag_Set(181); - Game_Flag_Set(247); + Game_Flag_Set(kFlagArrivedFromSpinner); Player_Gains_Control(); break; } |