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path: root/engines/bladerunner/script/scene/nr03.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/nr03.cpp')
-rw-r--r--engines/bladerunner/script/scene/nr03.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/script/scene/nr03.cpp b/engines/bladerunner/script/scene/nr03.cpp
index 26f87842b7..4f97be5d26 100644
--- a/engines/bladerunner/script/scene/nr03.cpp
+++ b/engines/bladerunner/script/scene/nr03.cpp
@@ -165,7 +165,7 @@ bool SceneScriptNR03::ClickedOnExit(int exitId) {
Actor_Says(kActorHanoi, 210, 15);
AI_Movement_Track_Unpause(kActorHanoi);
} else if (warnings == 2) {
- Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR03ThrowOutMcCoy);
+ Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiThrowOutMcCoy);
}
// game bug? after reentering this does nothing as variable is never reset or checked for > 2
Global_Variable_Increment(kVariableHanoiNR04Warnings, 1);
@@ -204,7 +204,7 @@ bool SceneScriptNR03::ClickedOnExit(int exitId) {
Actor_Says(kActorHanoi, 210, 12);
AI_Movement_Track_Unpause(kActorHanoi);
} else if (warnings == 2) {
- Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR03ThrowOutMcCoy);
+ Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiThrowOutMcCoy);
}
// game bug? after reentering this does nothing as variable is never reset or checked for > 2
Global_Variable_Increment(kVariableHanoiNR05Warnings, 1);
@@ -267,7 +267,7 @@ void SceneScriptNR03::SceneFrameAdvanced(int frame) {
if (Actor_Query_Goal_Number(kActorGuzza) == kGoalGuzzaSitAtNR03) {
Actor_Set_Goal_Number(kActorGuzza, 200);
} else if (!Game_Flag_Query(kFlagNR03toNR05)) {
- Actor_Set_Goal_Number(kActorMcCoy, 200);
+ Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyNRxxSitAtTable);
Player_Gains_Control();
}
}
@@ -293,7 +293,7 @@ void SceneScriptNR03::PlayerWalkedIn() {
}
if (Player_Query_Combat_Mode()) {
- Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiNR03ThrowOutMcCoy);
+ Actor_Set_Goal_Number(kActorHanoi, kGoalHanoiThrowOutMcCoy);
}
//return false;
}