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path: root/engines/bladerunner/script/scene/ps02.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/ps02.cpp')
-rw-r--r--engines/bladerunner/script/scene/ps02.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/bladerunner/script/scene/ps02.cpp b/engines/bladerunner/script/scene/ps02.cpp
index 0fe062b099..16e23b0dba 100644
--- a/engines/bladerunner/script/scene/ps02.cpp
+++ b/engines/bladerunner/script/scene/ps02.cpp
@@ -53,34 +53,34 @@ bool SceneScriptPS02::ClickedOn3DObject(const char *objectName, bool a2) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(61, 65);
+ Set_Enter(61, kScenePS01);
Scene_Loop_Start_Special(1, 3, 1);
}
} else if (Game_Flag_Query(22) ) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(15, 69);
+ Set_Enter(15, kScenePS05);
Scene_Loop_Start_Special(1, 3, 1);
}
} else if (Game_Flag_Query(131) ) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(66, 71);
+ Set_Enter(66, kScenePS07);
Scene_Loop_Start_Special(1, 3, 1);
}
} else if (Game_Flag_Query(132) ) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(63, 67);
+ Set_Enter(63, kScenePS03);
Scene_Loop_Start_Special(1, 3, 1);
}
} else if (Game_Flag_Query(133) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(67, 72);
+ Set_Enter(67, kScenePS09);
Scene_Loop_Start_Special(1, 3, 1);
}
}
@@ -123,19 +123,19 @@ void SceneScriptPS02::PlayerWalkedIn() {
sub_4018BC();
Player_Loses_Control();
if (Game_Flag_Query(130) ) {
- Set_Enter(61, 65);
+ Set_Enter(61, kScenePS01);
Scene_Loop_Start_Special(1, 3, 1);
} else if (Game_Flag_Query(22) ) {
- Set_Enter(15, 69);
+ Set_Enter(15, kScenePS05);
Scene_Loop_Start_Special(1, 3, 1);
} else if (Game_Flag_Query(131) ) {
- Set_Enter(66, 71);
+ Set_Enter(66, kScenePS07);
Scene_Loop_Start_Special(1, 3, 1);
} else if (Game_Flag_Query(132) ) {
- Set_Enter(63, 67);
+ Set_Enter(63, kScenePS03);
Scene_Loop_Start_Special(1, 3, 1);
} else if (Game_Flag_Query(133) ) {
- Set_Enter(67, 72);
+ Set_Enter(67, kScenePS09);
Scene_Loop_Start_Special(1, 3, 1);
}
//return true;