diff options
Diffstat (limited to 'engines/bladerunner/script/scene/ps02.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ps02.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/bladerunner/script/scene/ps02.cpp b/engines/bladerunner/script/scene/ps02.cpp index 0fe062b099..16e23b0dba 100644 --- a/engines/bladerunner/script/scene/ps02.cpp +++ b/engines/bladerunner/script/scene/ps02.cpp @@ -53,34 +53,34 @@ bool SceneScriptPS02::ClickedOn3DObject(const char *objectName, bool a2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Set_Enter(61, 65); + Set_Enter(61, kScenePS01); Scene_Loop_Start_Special(1, 3, 1); } } else if (Game_Flag_Query(22) ) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Set_Enter(15, 69); + Set_Enter(15, kScenePS05); Scene_Loop_Start_Special(1, 3, 1); } } else if (Game_Flag_Query(131) ) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Set_Enter(66, 71); + Set_Enter(66, kScenePS07); Scene_Loop_Start_Special(1, 3, 1); } } else if (Game_Flag_Query(132) ) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Set_Enter(63, 67); + Set_Enter(63, kScenePS03); Scene_Loop_Start_Special(1, 3, 1); } } else if (Game_Flag_Query(133) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Set_Enter(67, 72); + Set_Enter(67, kScenePS09); Scene_Loop_Start_Special(1, 3, 1); } } @@ -123,19 +123,19 @@ void SceneScriptPS02::PlayerWalkedIn() { sub_4018BC(); Player_Loses_Control(); if (Game_Flag_Query(130) ) { - Set_Enter(61, 65); + Set_Enter(61, kScenePS01); Scene_Loop_Start_Special(1, 3, 1); } else if (Game_Flag_Query(22) ) { - Set_Enter(15, 69); + Set_Enter(15, kScenePS05); Scene_Loop_Start_Special(1, 3, 1); } else if (Game_Flag_Query(131) ) { - Set_Enter(66, 71); + Set_Enter(66, kScenePS07); Scene_Loop_Start_Special(1, 3, 1); } else if (Game_Flag_Query(132) ) { - Set_Enter(63, 67); + Set_Enter(63, kScenePS03); Scene_Loop_Start_Special(1, 3, 1); } else if (Game_Flag_Query(133) ) { - Set_Enter(67, 72); + Set_Enter(67, kScenePS09); Scene_Loop_Start_Special(1, 3, 1); } //return true; |