diff options
Diffstat (limited to 'engines/bladerunner/script/scene/ps05.cpp')
| -rw-r--r-- | engines/bladerunner/script/scene/ps05.cpp | 12 | 
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/scene/ps05.cpp b/engines/bladerunner/script/scene/ps05.cpp index a9d8dda558..6adff84ac8 100644 --- a/engines/bladerunner/script/scene/ps05.cpp +++ b/engines/bladerunner/script/scene/ps05.cpp @@ -36,7 +36,7 @@ void SceneScriptPS05::InitializeScene() {  	Scene_Exit_Add_2D_Exit(1, 330, 90, 436, 198, 0);  	Scene_Exit_Add_2D_Exit(2, 476, 96, 524, 240, 1);  	Scene_2D_Region_Add(0, 519, 107, 537, 122); -	Ambient_Sounds_Remove_All_Non_Looping_Sounds(0); +	Ambient_Sounds_Remove_All_Non_Looping_Sounds(false);  	Ambient_Sounds_Add_Looping_Sound(kSfxRUMLOOP1, 50, 1, 1);  	Ambient_Sounds_Add_Looping_Sound(kSfxLABAMB3,  80, 0, 1);  	Ambient_Sounds_Add_Sound(kSfxPHONE1, 5, 50,  8,  8, -100, 100, -101, -101, 0, 0); @@ -68,7 +68,7 @@ bool SceneScriptPS05::ClickedOn3DObject(const char *objectName, bool a2) {  		Actor_Face_Object(kActorMcCoy, "WATER FOUNTAIN", true);  		Actor_Says(kActorMcCoy, 3490, 18);  	} -	if (Object_Query_Click("ASHTRAY", objectName) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 662.0f, 0.37f, -180.0f, 0, 1, false, 0)) { +	if (Object_Query_Click("ASHTRAY", objectName) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 662.0f, 0.37f, -180.0f, 0, true, false, false)) {  		Actor_Face_Object(kActorMcCoy, "ASHTRAY", true);  		Actor_Voice_Over(1770, kActorVoiceOver);  		Actor_Voice_Over(1780, kActorVoiceOver); @@ -96,7 +96,7 @@ bool SceneScriptPS05::ClickedOnItem(int itemId, bool a2) {  bool SceneScriptPS05::ClickedOnExit(int exitId) {  	if (exitId == 0) { -		if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 2, 24, 1, false)) { +		if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 2, 24, true, false)) {  			Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);  			Ambient_Sounds_Remove_All_Looping_Sounds(1);  			Set_Enter(kSetPS15, kScenePS15); @@ -104,7 +104,7 @@ bool SceneScriptPS05::ClickedOnExit(int exitId) {  		return true;  	}  	if (exitId == 1) { -		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 635.0f, 0.0f, -598.0f, 0, 1, false, 0)) { +		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 635.0f, 0.0f, -598.0f, 0, true, false, false)) {  			Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);  			Ambient_Sounds_Remove_All_Looping_Sounds(1);  			Set_Enter(kSetPS02, kScenePS02); @@ -112,7 +112,7 @@ bool SceneScriptPS05::ClickedOnExit(int exitId) {  		return true;  	}  	if (exitId == 2) { -		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 742.52f, 0.37f, -457.69f, 0, 1, false, 0)) { +		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 742.52f, 0.37f, -457.69f, 0, true, false, false)) {  			Game_Flag_Set(kFlagPS05toPS06);  			Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);  			Ambient_Sounds_Remove_All_Looping_Sounds(1); @@ -124,7 +124,7 @@ bool SceneScriptPS05::ClickedOnExit(int exitId) {  }  bool SceneScriptPS05::ClickedOn2DRegion(int region) { -	if (region == 0 && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 694.78f, 0.37f, -321.05f, 0, 1, false, 0)) { +	if (region == 0 && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 694.78f, 0.37f, -321.05f, 0, true, false, false)) {  		Actor_Face_Heading(kActorMcCoy, 130, false);  		View_Score_Board();  	}  | 
