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path: root/engines/bladerunner/script/scene/ps09.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/ps09.cpp')
-rw-r--r--engines/bladerunner/script/scene/ps09.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/scene/ps09.cpp b/engines/bladerunner/script/scene/ps09.cpp
index 1da9201268..b6a3b268ff 100644
--- a/engines/bladerunner/script/scene/ps09.cpp
+++ b/engines/bladerunner/script/scene/ps09.cpp
@@ -33,7 +33,7 @@ void SceneScriptPS09::InitializeScene() {
Scene_Exit_Add_2D_Exit(0, 0, 0, 30, 479, 3);
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(0);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(false);
Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5X, 50, 0, 0);
Ambient_Sounds_Add_Looping_Sound(kSfxPRISAMB1, 30, 0, 0);
Ambient_Sounds_Add_Looping_Sound(kSfxPRISAMB3, 30, 0, 0);
@@ -76,7 +76,7 @@ bool SceneScriptPS09::ClickedOn3DObject(const char *objectName, bool a2) {
bool SceneScriptPS09::ClickedOnActor(int actorId) {
if (actorId == kActorGrigorian) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -381.11f, 0.0f, -135.55f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -381.11f, 0.0f, -135.55f, 0, true, false, false)) {
Actor_Face_Actor(kActorMcCoy, kActorGrigorian, true);
Actor_Face_Actor(kActorGrigorian, kActorMcCoy, true);
@@ -142,7 +142,7 @@ bool SceneScriptPS09::ClickedOnActor(int actorId) {
}
if (actorId == kActorIzo) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -473.0f, 0.2f, -133.0f, 12, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -473.0f, 0.2f, -133.0f, 12, true, false, false)) {
Actor_Face_Actor(kActorMcCoy, kActorIzo, true);
Actor_Face_Actor(kActorIzo, kActorMcCoy, true);
@@ -177,7 +177,7 @@ bool SceneScriptPS09::ClickedOnActor(int actorId) {
}
if (actorId == kActorCrazylegs) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -295.0f, 0.34f, -193.0f, 12, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -295.0f, 0.34f, -193.0f, 12, true, false, false)) {
Actor_Face_Actor(kActorMcCoy, kActorCrazylegs, true);
Actor_Face_Actor(kActorCrazylegs, kActorMcCoy, true);
@@ -229,7 +229,7 @@ bool SceneScriptPS09::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptPS09::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -559.15f, 0.0f, -85.06f, 0, 1, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -559.15f, 0.0f, -85.06f, 0, true, false, false)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Set_Enter(kSetPS02, kScenePS02);
@@ -272,7 +272,7 @@ void SceneScriptPS09::PlayerWalkedIn() {
}
if (!Game_Flag_Query(kFlagPS09Entered)) {
Player_Loses_Control();
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -491.15f, 0.0f, -73.06f, 0, 0, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -491.15f, 0.0f, -73.06f, 0, false, false, false);
Player_Gains_Control();
Game_Flag_Set(kFlagPS09Entered);
}