diff options
Diffstat (limited to 'engines/bladerunner/script/scene/rc03.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/rc03.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/engines/bladerunner/script/scene/rc03.cpp b/engines/bladerunner/script/scene/rc03.cpp index b9a022567d..17837cabb6 100644 --- a/engines/bladerunner/script/scene/rc03.cpp +++ b/engines/bladerunner/script/scene/rc03.cpp @@ -315,7 +315,21 @@ void SceneScriptRC03::PlayerWalkedIn() { Actor_Says_With_Pause(kActorIzo, 640, 0, -1); Actor_Says_With_Pause(kActorIzo, 650, 0, -1); if (Game_Flag_Query(kFlagIzoIsReplicant) ) { +#if BLADERUNNER_ORIGINAL_BUGS Actor_Set_Goal_Number(kActorSteele, kGoalSteeleApprehendIzo); +#else + // prevent re-apprehending of Izo + if (Actor_Query_Goal_Number(kActorIzo) != kGoalIzoDie + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoDieHidden + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoEscape + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleShootIzo + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleIzoBlockedByMcCoy + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleLeaveRC03 + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleGoToPoliceStation + ) { + Actor_Set_Goal_Number(kActorSteele, kGoalSteeleApprehendIzo); + } +#endif // BLADERUNNER_ORIGINAL_BUGS } Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDodge); Loop_Actor_Walk_To_XYZ(kActorIzo, 180.0f, -4.0f, 184.0f, 0, false, false, false); @@ -324,10 +338,13 @@ void SceneScriptRC03::PlayerWalkedIn() { #if BLADERUNNER_ORIGINAL_BUGS Actor_Set_Goal_Number(kActorSteele, kGoalSteeleApprehendIzo); #else + // prevent re-apprehending of Izo if (Actor_Query_Goal_Number(kActorIzo) != kGoalIzoGetArrested && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoGotArrested + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoEscape && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleApprehendIzo && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleArrestIzo + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleIzoBlockedByMcCoy && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleLeaveRC03 && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleGoToPoliceStation ) { |