diff options
Diffstat (limited to 'engines/bladerunner/script/scene/rc03.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/rc03.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/bladerunner/script/scene/rc03.cpp b/engines/bladerunner/script/scene/rc03.cpp index 6f7bdad3cc..ca6bfc96fa 100644 --- a/engines/bladerunner/script/scene/rc03.cpp +++ b/engines/bladerunner/script/scene/rc03.cpp @@ -20,14 +20,14 @@ * */ -#include "bladerunner/script/scene.h" +#include "bladerunner/script/scene_script.h" namespace BladeRunner { void SceneScriptRC03::InitializeScene() { - if (Game_Flag_Query(115) ) { + if (Game_Flag_Query(kFlagRC01toRC03) ) { Setup_Scene_Information(298.0f, -4.0f, 405.0f, 800); - Game_Flag_Reset(115); + Game_Flag_Reset(kFlagRC01toRC03); } else if (Game_Flag_Query(117) ) { Setup_Scene_Information(-469.0f, -4.0f, 279.0f, 250); } else if (Game_Flag_Query(119) ) { @@ -247,13 +247,13 @@ void SceneScriptRC03::PlayerWalkedIn() { Actor_Says_With_Pause(kActorIzo, 630, 0, -1); Actor_Says_With_Pause(kActorIzo, 640, 0, -1); Actor_Says_With_Pause(kActorIzo, 650, 0, -1); - if (Game_Flag_Query(44) ) { + if (Game_Flag_Query(kFlagIzoIsReplicant) ) { Actor_Set_Goal_Number(kActorSteele, 100); } Actor_Change_Animation_Mode(kActorMcCoy, 20); Loop_Actor_Walk_To_XYZ(kActorIzo, 180.0f, -4.0f, 184.0f, 0, 0, false, 0); Actor_Change_Animation_Mode(kActorIzo, 6); - if (!Game_Flag_Query(44)) { + if (!Game_Flag_Query(kFlagIzoIsReplicant)) { Actor_Set_Goal_Number(kActorSteele, 100); } Player_Gains_Control(); |