diff options
Diffstat (limited to 'engines/bladerunner/script/scene/tb02.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/tb02.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/bladerunner/script/scene/tb02.cpp b/engines/bladerunner/script/scene/tb02.cpp index 801481f4c4..301fa98f46 100644 --- a/engines/bladerunner/script/scene/tb02.cpp +++ b/engines/bladerunner/script/scene/tb02.cpp @@ -34,7 +34,7 @@ void SceneScriptTB02::InitializeScene() { } else { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Outtake_Play(27, 0, -1); + Outtake_Play(kOuttakeTyrellBuildingFly, false, -1); Setup_Scene_Information(-304.0f, -81.46f, 1434.0f, 250); } if (Global_Variable_Query(1) > 3) { @@ -158,7 +158,7 @@ bool SceneScriptTB02::ClickedOnExit(int exitId) { Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(154); Game_Flag_Reset(450); - Set_Enter(17, 83); + Set_Enter(17, kSceneTB03); Async_Actor_Walk_To_XYZ(kActorMcCoy, -152.0f, 0.0f, 1890.0f, 0, false); } return true; @@ -170,9 +170,9 @@ bool SceneScriptTB02::ClickedOnExit(int exitId) { if (Global_Variable_Query(1) < 4) { Game_Flag_Set(451); Game_Flag_Set(96); - Set_Enter(72, 84); + Set_Enter(72, kSceneTB05); } else { - Set_Enter(18, 108); + Set_Enter(18, kSceneTB07); } } return true; @@ -197,55 +197,55 @@ bool SceneScriptTB02::ClickedOnExit(int exitId) { Game_Flag_Set(257); Game_Flag_Reset(307); Game_Flag_Set(256); - Set_Enter(37, 34); + Set_Enter(37, kSceneHF01); break; case 8: Game_Flag_Set(181); Game_Flag_Reset(307); Game_Flag_Set(255); - Set_Enter(54, 54); + Set_Enter(54, kSceneNR01); break; case 7: Game_Flag_Set(258); Game_Flag_Reset(307); Game_Flag_Set(254); - Set_Enter(20, 2); + Set_Enter(20, kSceneBB01); break; case 6: Game_Flag_Set(177); Game_Flag_Reset(307); Game_Flag_Set(253); - Set_Enter(7, 25); + Set_Enter(7, kSceneDR01); break; case 4: Game_Flag_Set(180); Game_Flag_Reset(307); Game_Flag_Set(252); - Set_Enter(0, 0); + Set_Enter(0, kSceneAR01); break; case 3: Game_Flag_Set(176); Game_Flag_Reset(307); Game_Flag_Set(248); - Set_Enter(4, 13); + Set_Enter(4, kSceneCT01); break; case 2: Game_Flag_Set(182); Game_Flag_Reset(307); Game_Flag_Set(249); - Set_Enter(69, 78); + Set_Enter(69, kSceneRC01); break; case 1: Game_Flag_Set(179); Game_Flag_Reset(307); Game_Flag_Set(250); - Set_Enter(49, 48); + Set_Enter(49, kSceneMA01); break; case 0: Game_Flag_Set(178); Game_Flag_Reset(307); Game_Flag_Set(251); - Set_Enter(61, 65); + Set_Enter(61, kScenePS01); break; default: Game_Flag_Set(261); @@ -270,7 +270,7 @@ void SceneScriptTB02::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo void SceneScriptTB02::PlayerWalkedIn() { if (Game_Flag_Query(625) && ((Game_Flag_Reset(625) , Global_Variable_Query(1) == 2) || Global_Variable_Query(1) == 3)) { - Set_Enter(18, 108); + Set_Enter(18, kSceneTB07); //return true; return; } |