diff options
Diffstat (limited to 'engines/bladerunner/script/scene/tb07.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/tb07.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/bladerunner/script/scene/tb07.cpp b/engines/bladerunner/script/scene/tb07.cpp index efd4fba197..5a249c649e 100644 --- a/engines/bladerunner/script/scene/tb07.cpp +++ b/engines/bladerunner/script/scene/tb07.cpp @@ -83,7 +83,7 @@ bool SceneScriptTB07::ClickedOnExit(int exitId) { Ambient_Sounds_Remove_All_Looping_Sounds(1); if (Global_Variable_Query(1) == 4) { Game_Flag_Set(608); - Set_Enter(17, 82); + Set_Enter(17, kSceneTB02); } else { Game_Flag_Reset(176); Game_Flag_Reset(182); @@ -98,55 +98,55 @@ bool SceneScriptTB07::ClickedOnExit(int exitId) { Game_Flag_Set(257); Game_Flag_Reset(307); Game_Flag_Set(256); - Set_Enter(37, 34); + Set_Enter(37, kSceneHF01); break; case 8: Game_Flag_Set(181); Game_Flag_Reset(307); Game_Flag_Set(255); - Set_Enter(54, 54); + Set_Enter(54, kSceneNR01); break; case 7: Game_Flag_Set(258); Game_Flag_Reset(307); Game_Flag_Set(254); - Set_Enter(20, 2); + Set_Enter(20, kSceneBB01); break; case 6: Game_Flag_Set(177); Game_Flag_Reset(307); Game_Flag_Set(253); - Set_Enter(7, 25); + Set_Enter(7, kSceneDR01); break; case 4: Game_Flag_Set(180); Game_Flag_Reset(307); Game_Flag_Set(252); - Set_Enter(0, 0); + Set_Enter(0, kSceneAR01); break; case 3: Game_Flag_Set(176); Game_Flag_Reset(307); Game_Flag_Set(248); - Set_Enter(4, 13); + Set_Enter(4, kSceneCT01); break; case 2: Game_Flag_Set(182); Game_Flag_Reset(307); Game_Flag_Set(249); - Set_Enter(69, 78); + Set_Enter(69, kSceneRC01); break; case 1: Game_Flag_Set(179); Game_Flag_Reset(307); Game_Flag_Set(250); - Set_Enter(49, 48); + Set_Enter(49, kSceneMA01); break; case 0: Game_Flag_Set(178); Game_Flag_Reset(307); Game_Flag_Set(251); - Set_Enter(61, 65); + Set_Enter(61, kScenePS01); break; default: Game_Flag_Set(261); @@ -198,7 +198,7 @@ void SceneScriptTB07::sub_401B0C() { Actor_Put_In_Set(kActorRachael, 18); Actor_Set_At_XYZ(kActorRachael, -260.15f, 12.0f, -19.16f, 256); Actor_Change_Animation_Mode(kActorRachael, 0); - Outtake_Play(39, 1, -1); + Outtake_Play(kOuttakeRachel, true, -1); Loop_Actor_Walk_To_XYZ(kActorRachael, -146.15f, 12.0f, -5.84f, 0, 0, false, 0); Actor_Face_Actor(kActorRachael, kActorMcCoy, true); Actor_Says(kActorRachael, 480, 14); |