diff options
Diffstat (limited to 'engines/bladerunner/script/scene/ug05.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ug05.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/bladerunner/script/scene/ug05.cpp b/engines/bladerunner/script/scene/ug05.cpp index c1f25be009..3a66f5e45a 100644 --- a/engines/bladerunner/script/scene/ug05.cpp +++ b/engines/bladerunner/script/scene/ug05.cpp @@ -116,19 +116,19 @@ bool SceneScriptUG05::ClickedOnExit(int exitId) { if (Game_Flag_Query(663) && !Game_Flag_Query(368)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -356.35f, 132.77f, -1092.36f, 0, 0, false, 0); Game_Flag_Set(361); - Set_Enter(43, 40); + Set_Enter(43, kSceneHF07); } else if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -156.72f, 3.03f, -1118.17f, 0, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 760, false); Loop_Actor_Travel_Stairs(kActorMcCoy, 3, 1, 0); Game_Flag_Set(361); - Set_Enter(43, 40); + Set_Enter(43, kSceneHF07); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 4.0f, -11.67f, -4.0f, 0, 1, false, 0)) { Game_Flag_Set(339); - Set_Enter(77, 89); + Set_Enter(77, kSceneUG04); } return true; } @@ -237,7 +237,7 @@ void SceneScriptUG05::sub_402218() { Actor_Face_Actor(kActorMcCoy, v0, true); Actor_Face_Actor(v0, kActorMcCoy, true); Actor_Says(kActorMcCoy, 5535, 13); - if (v0 == 3) { + if (v0 == kActorDektora) { Actor_Says(kActorDektora, 1110, 15); } else { Actor_Says(kActorLucy, 670, 17); @@ -248,27 +248,27 @@ void SceneScriptUG05::sub_402218() { if (v0 == kActorLucy) { if (Game_Flag_Query(46)) { if (Global_Variable_Query(48) > 3) { - Outtake_Play(13, 0, -1); + Outtake_Play(kOuttakeEnd1B, false, -1); } else { - Outtake_Play(14, 0, -1); + Outtake_Play(kOuttakeEnd1C, false, -1); } } else { - Outtake_Play(12, 0, -1); + Outtake_Play(kOuttakeEnd1A, false, -1); } } else if (v0 == kActorDektora) { if (Game_Flag_Query(47)) { if (Global_Variable_Query(48) > 3) { - Outtake_Play(16, 0, -1); + Outtake_Play(kOuttakeEnd1E, false, -1); } else { - Outtake_Play(17, 0, -1); + Outtake_Play(kOuttakeEnd1F, false, -1); } } else { - Outtake_Play(15, 0, -1); + Outtake_Play(kOuttakeEnd1D, false, -1); } } else { - Outtake_Play(19, 0, -1); + Outtake_Play(kOuttakeEnd3, false, -1); } - Outtake_Play(18, 0, -1); + Outtake_Play(kOuttakeEnd2, false, -1); Game_Over(); } |