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Diffstat (limited to 'engines/bladerunner/script/scene/ug05.cpp')
-rw-r--r--engines/bladerunner/script/scene/ug05.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/bladerunner/script/scene/ug05.cpp b/engines/bladerunner/script/scene/ug05.cpp
index c1f25be009..3a66f5e45a 100644
--- a/engines/bladerunner/script/scene/ug05.cpp
+++ b/engines/bladerunner/script/scene/ug05.cpp
@@ -116,19 +116,19 @@ bool SceneScriptUG05::ClickedOnExit(int exitId) {
if (Game_Flag_Query(663) && !Game_Flag_Query(368)) {
Loop_Actor_Walk_To_XYZ(kActorMcCoy, -356.35f, 132.77f, -1092.36f, 0, 0, false, 0);
Game_Flag_Set(361);
- Set_Enter(43, 40);
+ Set_Enter(43, kSceneHF07);
} else if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -156.72f, 3.03f, -1118.17f, 0, 1, false, 0)) {
Actor_Face_Heading(kActorMcCoy, 760, false);
Loop_Actor_Travel_Stairs(kActorMcCoy, 3, 1, 0);
Game_Flag_Set(361);
- Set_Enter(43, 40);
+ Set_Enter(43, kSceneHF07);
}
return true;
}
if (exitId == 1) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 4.0f, -11.67f, -4.0f, 0, 1, false, 0)) {
Game_Flag_Set(339);
- Set_Enter(77, 89);
+ Set_Enter(77, kSceneUG04);
}
return true;
}
@@ -237,7 +237,7 @@ void SceneScriptUG05::sub_402218() {
Actor_Face_Actor(kActorMcCoy, v0, true);
Actor_Face_Actor(v0, kActorMcCoy, true);
Actor_Says(kActorMcCoy, 5535, 13);
- if (v0 == 3) {
+ if (v0 == kActorDektora) {
Actor_Says(kActorDektora, 1110, 15);
} else {
Actor_Says(kActorLucy, 670, 17);
@@ -248,27 +248,27 @@ void SceneScriptUG05::sub_402218() {
if (v0 == kActorLucy) {
if (Game_Flag_Query(46)) {
if (Global_Variable_Query(48) > 3) {
- Outtake_Play(13, 0, -1);
+ Outtake_Play(kOuttakeEnd1B, false, -1);
} else {
- Outtake_Play(14, 0, -1);
+ Outtake_Play(kOuttakeEnd1C, false, -1);
}
} else {
- Outtake_Play(12, 0, -1);
+ Outtake_Play(kOuttakeEnd1A, false, -1);
}
} else if (v0 == kActorDektora) {
if (Game_Flag_Query(47)) {
if (Global_Variable_Query(48) > 3) {
- Outtake_Play(16, 0, -1);
+ Outtake_Play(kOuttakeEnd1E, false, -1);
} else {
- Outtake_Play(17, 0, -1);
+ Outtake_Play(kOuttakeEnd1F, false, -1);
}
} else {
- Outtake_Play(15, 0, -1);
+ Outtake_Play(kOuttakeEnd1D, false, -1);
}
} else {
- Outtake_Play(19, 0, -1);
+ Outtake_Play(kOuttakeEnd3, false, -1);
}
- Outtake_Play(18, 0, -1);
+ Outtake_Play(kOuttakeEnd2, false, -1);
Game_Over();
}