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path: root/engines/bladerunner/script/scene/ug13.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/ug13.cpp')
-rw-r--r--engines/bladerunner/script/scene/ug13.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/bladerunner/script/scene/ug13.cpp b/engines/bladerunner/script/scene/ug13.cpp
index 9b72fbdc78..1ec25eaf48 100644
--- a/engines/bladerunner/script/scene/ug13.cpp
+++ b/engines/bladerunner/script/scene/ug13.cpp
@@ -111,7 +111,7 @@ bool SceneScriptUG13::MouseClick(int x, int y) {
bool SceneScriptUG13::ClickedOn3DObject(const char *objectName, bool a2) {
if (Object_Query_Click("BOLLARD", objectName)) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 7.0f, 44.0f, -695.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 7.0f, 44.0f, -695.0f, 0, true, false, false)) {
Actor_Face_Object(kActorMcCoy, "BOLLARD", true);
if (Game_Flag_Query(kFlagUG08ElevatorUp)) {
Scene_Loop_Set_Default(1);
@@ -149,7 +149,7 @@ bool SceneScriptUG13::ClickedOnActor(int actorId) {
if (actorId == kActorTransient
&& Global_Variable_Query(kVariableChapter) == 4
) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -248.0f, 44.0f, -390.0f, 12, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -248.0f, 44.0f, -390.0f, 12, true, false, false)) {
Actor_Face_Actor(kActorMcCoy, kActorTransient, true);
if (Actor_Query_Goal_Number(kActorTransient) != 6
&& Actor_Query_Goal_Number(kActorTransient) != 599
@@ -209,7 +209,7 @@ bool SceneScriptUG13::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptUG13::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -32.0f, 54.63f, -883.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -32.0f, 54.63f, -883.0f, 0, true, false, false)) {
Player_Loses_Control();
Game_Flag_Set(kFlagUG13toUG08);
Game_Flag_Set(kFlagUG08ElevatorUp);
@@ -220,7 +220,7 @@ bool SceneScriptUG13::ClickedOnExit(int exitId) {
}
if (exitId == 1) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 39.0f, 52.94f, -528.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 39.0f, 52.94f, -528.0f, 0, true, false, false)) {
Game_Flag_Set(kFlagUG13toUG15);
Set_Enter(kSetUG15, kSceneUG15);
}
@@ -228,7 +228,7 @@ bool SceneScriptUG13::ClickedOnExit(int exitId) {
}
if (exitId == 2) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -267.0f, 44.0f, -795.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -267.0f, 44.0f, -795.0f, 0, true, false, false)) {
Actor_Face_Heading(kActorMcCoy, 830, false);
Footstep_Sound_Override_On(3);
Loop_Actor_Travel_Stairs(kActorMcCoy, 11, true, kAnimationModeIdle);
@@ -254,7 +254,7 @@ bool SceneScriptUG13::ClickedOnExit(int exitId) {
return true;
}
}
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -477.0f, 141.9f, -870.0f, 0, false, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -477.0f, 141.9f, -870.0f, 0, false, false, false);
Game_Flag_Set(kFlagUG13toUG18);
Set_Enter(kSetUG18, kSceneUG18);
}
@@ -304,18 +304,18 @@ void SceneScriptUG13::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
void SceneScriptUG13::PlayerWalkedIn() {
if (Game_Flag_Query(kFlagUG18toUG13)) {
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -389.0f, 143.0f, -844.0f, 0, false, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -389.0f, 143.0f, -844.0f, 0, false, false, false);
Actor_Face_Heading(kActorMcCoy, 325, false);
Footstep_Sound_Override_On(3);
Loop_Actor_Travel_Stairs(kActorMcCoy, 11, false, kAnimationModeIdle);
Footstep_Sound_Override_Off();
Game_Flag_Reset(kFlagUG18toUG13);
} else if (Game_Flag_Query(kFlagUG15toUG13)) {
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, 44.0f, -528.0f, 0, false, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, 44.0f, -528.0f, 0, false, false, false);
Game_Flag_Reset(kFlagUG15toUG13);
} else {
// arrived from elevator (going down)
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -60.0f, 55.24f, -816.0f, 0, false, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -60.0f, 55.24f, -816.0f, 0, false, false, false);
Game_Flag_Reset(kFlagUG08toUG13);
Player_Gains_Control();
}