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-rw-r--r--engines/bladerunner/script/script.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp
index 18d99273c8..184efe7ae2 100644
--- a/engines/bladerunner/script/script.cpp
+++ b/engines/bladerunner/script/script.cpp
@@ -536,11 +536,11 @@ bool ScriptBase::Loop_Actor_Travel_Ladder(int actorId, int a2, int a3, int a4) {
return false;
}
-void ScriptBase::Actor_Clue_Add_To_Database(int actorId, int clueId, int unknown, bool clueAcquired, bool unknownFlag, int fromActorId) {
- _vm->_actors[actorId]->addClueToDatabase(clueId, unknown, clueAcquired, unknownFlag, fromActorId);
+void ScriptBase::Actor_Clue_Add_To_Database(int actorId, int clueId, int weight, bool clueAcquired, bool unknownFlag, int fromActorId) {
+ _vm->_actors[actorId]->addClueToDatabase(clueId, weight, clueAcquired, unknownFlag, fromActorId);
}
-void ScriptBase::Actor_Clue_Acquire(int actorId, int clueId, byte unknownFlag, int fromActorId) {
+void ScriptBase::Actor_Clue_Acquire(int actorId, int clueId, bool unknownFlag, int fromActorId) {
_vm->_actors[actorId]->acquireClue(clueId, unknownFlag, fromActorId);
}