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Diffstat (limited to 'engines/bladerunner/script/script.cpp')
-rw-r--r--engines/bladerunner/script/script.cpp22
1 files changed, 8 insertions, 14 deletions
diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp
index 9f4f5392ef..216428c2f8 100644
--- a/engines/bladerunner/script/script.cpp
+++ b/engines/bladerunner/script/script.cpp
@@ -84,7 +84,7 @@ void Script::SceneLoaded() {
bool Script::MouseClick(int x, int y) {
if (_inScriptCounter > 0)
return true;
-
+
_inScriptCounter++;
//MouseX = x;
//MouseY = y;
@@ -434,7 +434,7 @@ void ScriptBase::Actor_Voice_Over(int sentenceId, int actorId) {
_vm->gameWaitForActive();
_vm->loopActorSpeaking();
_vm->_adq->flush(1, true);
-
+
Actor *actor = _vm->_actors[actorId];
actor->speechPlay(sentenceId, true);
@@ -1080,7 +1080,7 @@ void ScriptBase::Combat_Flee_Waypoint_Set_Data(int combatFleeWaypointId, int a2,
void ScriptBase::Police_Maze_Target_Track_Add(int itemId, float startX, float startY, float startZ, float endX, float endY, float endZ, int steps, signed int data[], bool a10) {
//TODO
warning("Police_Maze_Target_Track_Add(%d, %f, %f, %f, %f, %f, %f, %d, %p, %d)", itemId, startX, startY, startZ, endX, endY, endZ, steps, (void *)data, a10);
-
+
}
// ScriptBase::Police_Maze_Query_Score
@@ -1184,7 +1184,7 @@ bool ScriptBase::Voight_Kampff_Activate(int a1, int a2){
int ScriptBase::Elevator_Activate(int elevator) {
//TODO
warning("Elevator_Activate(%d)", elevator);
- return 0;
+ return 0;
}
void ScriptBase::View_Score_Board() {
@@ -1387,10 +1387,7 @@ void ScriptBase::ESPER_Define_Special_Region(int a1, int a2, int a3, int a4, int
warning("ESPER_Define_Special_Region(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %s)", a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, name);
}
-AIScripts::AIScripts(BladeRunnerEngine *vm)
- : _vm(vm),
- _inScriptCounter(0)
-{
+AIScripts::AIScripts(BladeRunnerEngine *vm) : _vm(vm), _inScriptCounter(0) {
for (int i = 0; i != 100; ++i)
_AIScripts[i] = 0;
@@ -1398,22 +1395,19 @@ AIScripts::AIScripts(BladeRunnerEngine *vm)
_AIScripts[23] = new AIScript_Officer_Leroy(_vm);
}
-void AIScripts::Initialize(int actor)
-{
+void AIScripts::Initialize(int actor) {
if (_AIScripts[actor])
_AIScripts[actor]->Initialize();
}
-void AIScripts::UpdateAnimation(int actor, int *animation, int *frame)
-{
+void AIScripts::UpdateAnimation(int actor, int *animation, int *frame) {
_inScriptCounter++;
if (_AIScripts[actor])
_AIScripts[actor]->UpdateAnimation(animation, frame);
_inScriptCounter--;
}
-void AIScripts::ChangeAnimationMode(int actor, int mode)
-{
+void AIScripts::ChangeAnimationMode(int actor, int mode) {
_inScriptCounter++;
if (_AIScripts[actor])
_AIScripts[actor]->ChangeAnimationMode(mode);