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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BLADERUNNER_SCRIPT_KIA_H
+#define BLADERUNNER_SCRIPT_KIA_H
+
+#include "bladerunner/script/script.h"
+
+namespace BladeRunner {
+
+class BladeRunnerEngine;
+
+class VKScript : ScriptBase {
+ int _inScriptCounter;
+ int _calibrationQuestionCounter;
+ int _questionCounter;
+
+public:
+ VKScript(BladeRunnerEngine *vm);
+
+ void initialize(int actorId);
+ void calibrate(int actorId);
+ void beginTest(int actorId);
+ void mcCoyAsksQuestion(int actorId, int questionId);
+ void questionAsked(int actorId, int questionId);
+ void shutdown(int actorId, int humanPercentage, int replicantPercentage, int anxiety);
+
+ bool isInsideScript() const;
+
+private:
+ bool SCRIPT_VK_DLL_Initialize(int actorId);
+ void SCRIPT_VK_DLL_Calibrate(int actorId);
+ bool SCRIPT_VK_DLL_Begin_Test(int actorId);
+ void SCRIPT_VK_DLL_McCoy_Asks_Question(int actorId, int questionId);
+ void SCRIPT_VK_DLL_Question_Asked(int actorId, int questionId);
+ void SCRIPT_VK_DLL_Shutdown(int actorId, int humanPercentage, int replicantPercentage, int anxiety);
+
+ void askLucy(int questionId);
+ void askGrigorian(int questionId);
+ void askDektora(int questionId);
+ void askRunciter(int questionId);
+ void askBulletBob(int questionId);
+ void askCalibrationQuestion1(int actorId, int notUsed);
+ void askCalibrationQuestion2(int actorId, int notUsed);
+ void askCalibrationQuestion3(int actorId, int notUsed);
+ void askCalibrationDektora3(int questionId);
+ void askCalibrationDektora2(int questionId);
+ void askCalibrationDektora1(int questionId);
+};
+
+} // End of namespace BladeRunner
+
+#endif