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-rw-r--r--engines/bladerunner/slice_animations.cpp173
1 files changed, 173 insertions, 0 deletions
diff --git a/engines/bladerunner/slice_animations.cpp b/engines/bladerunner/slice_animations.cpp
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+++ b/engines/bladerunner/slice_animations.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/slice_animations.h"
+
+#include "bladerunner/bladerunner.h"
+
+#include "common/debug.h"
+#include "common/file.h"
+#include "common/system.h"
+
+namespace BladeRunner {
+
+bool SliceAnimations::open(const Common::String &name) {
+ Common::File file;
+ if (!file.open(_vm->getResourceStream(name), name))
+ return false;
+
+ _timestamp = file.readUint32LE();
+ _pageSize = file.readUint32LE();
+ _pageCount = file.readUint32LE();
+ _paletteCount = file.readUint32LE();
+
+ if (_timestamp != 0x3457b6f6) // Timestamp: Wed, 29 Oct 1997 22:21:42 GMT
+ return false;
+
+ _palettes.resize(_paletteCount);
+
+ for (uint32 i = 0; i != _paletteCount; ++i) {
+ for (uint32 j = 0; j != 256; ++j) {
+ uint8 color_r = file.readByte();
+ uint8 color_g = file.readByte();
+ uint8 color_b = file.readByte();
+
+ uint16 rgb555 = ((uint16)color_r << 10) |
+ ((uint16)color_g << 5) |
+ (uint16)color_b;
+
+ _palettes[i][j] = rgb555;
+ }
+ }
+
+ uint32 animationCount = file.readUint32LE();
+ _animations.resize(animationCount);
+
+ for (uint32 i = 0; i != animationCount; ++i) {
+ _animations[i].frameCount = file.readUint32LE();
+ _animations[i].frameSize = file.readUint32LE();
+ _animations[i].fps = file.readFloatLE();
+ _animations[i].unk0 = file.readFloatLE();
+ _animations[i].unk1 = file.readFloatLE();
+ _animations[i].unk2 = file.readFloatLE();
+ _animations[i].unk3 = file.readFloatLE();
+ _animations[i].offset = file.readUint32LE();
+
+#if 0
+ debug("%4d %6d %6x %7.2g %7.2g %7.2g %7.2g %7.2g %8x",
+ i,
+ _animations[i].frameCount,
+ _animations[i].frameSize,
+ _animations[i].fps,
+ _animations[i].unk0,
+ _animations[i].unk1,
+ _animations[i].unk2,
+ _animations[i].unk3,
+ _animations[i].offset);
+#endif
+ }
+
+ _pages.resize(_pageCount);
+ for (uint32 i = 0; i != _pageCount; ++i)
+ _pages[i]._data = nullptr;
+
+ return true;
+}
+
+SliceAnimations::~SliceAnimations() {
+ for (uint32 i = 0; i != _pageCount; ++i)
+ free(_pages[i]._data);
+}
+
+bool SliceAnimations::openCoreAnim() {
+ return _coreAnimPageFile.open("COREANIM.DAT");
+}
+
+bool SliceAnimations::openHDFrames() {
+ return _framesPageFile.open("HDFRAMES.DAT");
+}
+
+bool SliceAnimations::PageFile::open(const Common::String &name) {
+ if (!_file.open(name))
+ return false;
+
+ uint32 timestamp = _file.readUint32LE();
+ if (timestamp != _sliceAnimations->_timestamp)
+ return false;
+
+ _pageOffsets.resize(_sliceAnimations->_pageCount);
+ for (uint32 i = 0; i != _sliceAnimations->_pageCount; ++i)
+ _pageOffsets[i] = -1;
+
+ uint32 pageCount = _file.readUint32LE();
+ uint32 dataOffset = 8 + 4 * pageCount;
+
+ for (uint32 i = 0; i != pageCount; ++i) {
+ uint32 pageNumber = _file.readUint32LE();
+ if (pageNumber == 0xffffffff)
+ continue;
+ _pageOffsets[pageNumber] = dataOffset + i * _sliceAnimations->_pageSize;
+ }
+
+ debug("PageFile::Open: page file \"%s\" opened with %d pages", name.c_str(), pageCount);
+
+ return true;
+}
+
+void *SliceAnimations::PageFile::loadPage(uint32 pageNumber) {
+ if (_pageOffsets[pageNumber] == -1)
+ return nullptr;
+
+ uint32 pageSize = _sliceAnimations->_pageSize;
+
+ // TODO: Retire oldest pages if we exceed some memory limit
+
+ void *data = malloc(pageSize);
+ _file.seek(_pageOffsets[pageNumber], SEEK_SET);
+ uint32 r = _file.read(data, pageSize);
+ assert(r == pageSize);
+
+ return data;
+}
+
+void *SliceAnimations::getFramePtr(uint32 animation, uint32 frame) {
+ assert(frame < _animations[animation].frameCount);
+
+ uint32 frameOffset = _animations[animation].offset + frame * _animations[animation].frameSize;
+ uint32 page = frameOffset / _pageSize;
+ uint32 pageOffset = frameOffset % _pageSize;
+
+ if (!_pages[page]._data)
+ _pages[page]._data = _coreAnimPageFile.loadPage(page);
+
+ if (!_pages[page]._data)
+ _pages[page]._data = _framesPageFile.loadPage(page);
+
+ if (!_pages[page]._data)
+ error("Unable to locate page %d for animation %d frame %d", page, animation, frame);
+
+ _pages[page]._lastAccess = _vm->_system->getMillis();
+
+ return (byte*)_pages[page]._data + pageOffset;
+}
+
+} // End of namespace BladeRunner