aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/ui/kia_section_help.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/bladerunner/ui/kia_section_help.h')
-rw-r--r--engines/bladerunner/ui/kia_section_help.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/engines/bladerunner/ui/kia_section_help.h b/engines/bladerunner/ui/kia_section_help.h
new file mode 100644
index 0000000000..0bda5d8851
--- /dev/null
+++ b/engines/bladerunner/ui/kia_section_help.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BLADERUNNER_KIA_SECTION_HELP_H
+#define BLADERUNNER_KIA_SECTION_HELP_H
+
+#include "bladerunner/ui/kia_section_base.h"
+
+namespace BladeRunner {
+
+class BladeRunnerEngine;
+class UIContainer;
+class UIScrollBox;
+
+class KIASectionHelp : public KIASectionBase {
+ UIContainer *_uiContainer;
+ UIScrollBox *_scrollBox;
+
+public:
+ KIASectionHelp(BladeRunnerEngine *vm);
+ ~KIASectionHelp();
+
+ void open();
+ void close();
+
+ void draw(Graphics::Surface &surface);
+
+ void handleKeyUp(const Common::KeyState &kbd);
+ void handleMouseMove(int mouseX, int mouseY);
+ void handleMouseDown(bool mainButton);
+ void handleMouseUp(bool mainButton);
+};
+
+} // End of namespace BladeRunner
+#endif