diff options
Diffstat (limited to 'engines/bladerunner/ui/kia_shapes.cpp')
-rw-r--r-- | engines/bladerunner/ui/kia_shapes.cpp | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/engines/bladerunner/ui/kia_shapes.cpp b/engines/bladerunner/ui/kia_shapes.cpp new file mode 100644 index 0000000000..6835216e26 --- /dev/null +++ b/engines/bladerunner/ui/kia_shapes.cpp @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "bladerunner/ui/kia_shapes.h" + +#include "bladerunner/bladerunner.h" + +namespace BladeRunner { + +KIAShapes::KIAShapes(BladeRunnerEngine *vm) { + _vm = vm; + _isLoaded = false; +} + +KIAShapes::~KIAShapes() { + unload(); +} + +void KIAShapes::load() { + if (_isLoaded) { + return; + } + + for (uint i = 0; i < kShapeCount; ++i) { + Shape *shape = new Shape(_vm); + shape->readFromContainer("kiaopt.shp", i); + _shapes[i] = shape; + } + + _isLoaded = true; +} + +void KIAShapes::unload() { + if (!_isLoaded) { + return; + } + + for (uint i = 0; i < kShapeCount; ++i) { + delete _shapes[i]; + _shapes[i] = nullptr; + } + + _isLoaded = false; +} + +const Shape *KIAShapes::get(int shapeId) const { + return _shapes[shapeId]; +} + +} // End of namespace BladeRunner |