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Diffstat (limited to 'engines/bladerunner/ui/spinner.h')
-rw-r--r-- | engines/bladerunner/ui/spinner.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/engines/bladerunner/ui/spinner.h b/engines/bladerunner/ui/spinner.h new file mode 100644 index 0000000000..ec0f8dbe33 --- /dev/null +++ b/engines/bladerunner/ui/spinner.h @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BLADERUNNER_SPINNER_H +#define BLADERUNNER_SPINNER_H + +#include "common/array.h" +#include "common/rect.h" + +namespace BladeRunner { + +class BladeRunnerEngine; +class Shape; +class VQAPlayer; +class UIImagePicker; + + +class Spinner { + static const int kSpinnerDestinations = 10; + + struct Destination { + int id; + Common::Rect rect; + }; + + static const Destination kSpinnerDestinationsNear[]; + static const Destination kSpinnerDestinationsMedium[]; + static const Destination kSpinnerDestinationsFar[]; + + BladeRunnerEngine *_vm; + bool _isDestinationSelectable[kSpinnerDestinations]; + bool _isOpen; + VQAPlayer *_vqaPlayer; + const Destination *_destinations; + int _selectedDestination; + Common::Array<Shape *> _shapes; + UIImagePicker *_imagePicker; + +public: + Spinner(BladeRunnerEngine *vm); + ~Spinner(); + + void setSelectableDestinationFlag(int destination, bool selectable); + bool querySelectableDestinationFlag(int destination) const; + + int chooseDestination(int vqaLoopId, bool immediately); + + void open(); + bool isOpen() const; + + int handleMouseUp(int x, int y); + int handleMouseDown(int x, int y); + + void tick(); + void setSelectedDestination(int destination); + void reset(); + void resume(); + +private: + static void mouseUpCallback(int, void *); +}; + +} // End of namespace BladeRunner + +#endif |