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-rw-r--r--engines/bladerunner/ui/kia_section_save.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/ui/kia_section_save.cpp b/engines/bladerunner/ui/kia_section_save.cpp
index 0dbd6033c1..f72254bafd 100644
--- a/engines/bladerunner/ui/kia_section_save.cpp
+++ b/engines/bladerunner/ui/kia_section_save.cpp
@@ -48,7 +48,7 @@ KIASectionSave::KIASectionSave(BladeRunnerEngine *vm) : KIASectionBase(vm) {
_scrollBox = new UIScrollBox(_vm, scrollBoxCallback, this, 1024, 0, true, Common::Rect(155, 158, 461, 346), Common::Rect(506, 160, 506, 350));
_uiContainer->add(_scrollBox);
- _inputBox = new UIInputBox(_vm, inputBoxCallback, this, Common::Rect(155, 367, 461, 376), 41, "");
+ _inputBox = new UIInputBox(_vm, inputBoxCallback, this, Common::Rect(155, 367, 461, 376), SaveFileManager::kNameLength, ""); // original game had limit 41 characters
_uiContainer->add(_inputBox);
_inputBox->hide();