aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/waypoints.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/bladerunner/waypoints.cpp')
-rw-r--r--engines/bladerunner/waypoints.cpp59
1 files changed, 30 insertions, 29 deletions
diff --git a/engines/bladerunner/waypoints.cpp b/engines/bladerunner/waypoints.cpp
index 7f709963df..4d80841e50 100644
--- a/engines/bladerunner/waypoints.cpp
+++ b/engines/bladerunner/waypoints.cpp
@@ -21,71 +21,72 @@
*/
#include "bladerunner/waypoints.h"
+
namespace BladeRunner {
Waypoints::Waypoints(BladeRunnerEngine *vm, int count) {
_vm = vm;
_count = count;
- _waypoints = new Waypoint[count];
-}
-
-Waypoints::~Waypoints() {
- delete[] _waypoints;
+ _waypoints.resize(count);
}
-void Waypoints::getXYZ(int waypointId, float *x, float *y, float *z) {
+void Waypoints::getXYZ(int waypointId, float *x, float *y, float *z) const {
*x = 0;
*y = 0;
*z = 0;
- if (waypointId < 0 || waypointId >= _count || !_waypoints[waypointId]._present)
+ if (waypointId < 0 || waypointId >= _count || !_waypoints[waypointId].present) {
return;
+ }
- *x = _waypoints[waypointId]._position.x;
- *y = _waypoints[waypointId]._position.y;
- *z = _waypoints[waypointId]._position.z;
+ *x = _waypoints[waypointId].position.x;
+ *y = _waypoints[waypointId].position.y;
+ *z = _waypoints[waypointId].position.z;
}
-int Waypoints::getSetId(int waypointId) {
- if (waypointId < 0 || waypointId >= _count || !_waypoints[waypointId]._present)
+int Waypoints::getSetId(int waypointId) const {
+ if (waypointId < 0 || waypointId >= _count || !_waypoints[waypointId].present) {
return -1;
- return _waypoints[waypointId]._setId;
+ }
+ return _waypoints[waypointId].setId;
}
bool Waypoints::set(int waypointId, int setId, Vector3 position) {
- if (waypointId < 0 || waypointId >= _count)
+ if (waypointId < 0 || waypointId >= _count) {
return false;
+ }
- _waypoints[waypointId]._setId = setId;
- _waypoints[waypointId]._position = position;
- _waypoints[waypointId]._present = true;
+ _waypoints[waypointId].setId = setId;
+ _waypoints[waypointId].position = position;
+ _waypoints[waypointId].present = true;
return true;
}
bool Waypoints::reset(int waypointId) {
- if (waypointId < 0 || waypointId >= _count)
+ if (waypointId < 0 || waypointId >= _count) {
return false;
+ }
- _waypoints[waypointId]._setId = -1;
- _waypoints[waypointId]._position.x = 0;
- _waypoints[waypointId]._position.y = 0;
- _waypoints[waypointId]._position.z = 0;
- _waypoints[waypointId]._present = false;
+ _waypoints[waypointId].setId = -1;
+ _waypoints[waypointId].position.x = 0;
+ _waypoints[waypointId].position.y = 0;
+ _waypoints[waypointId].position.z = 0;
+ _waypoints[waypointId].present = false;
return true;
}
-float Waypoints::getX(int waypointId) {
- return _waypoints[waypointId]._position.x;
+float Waypoints::getX(int waypointId) const {
+ return _waypoints[waypointId].position.x;
}
-float Waypoints::getY(int waypointId) {
- return _waypoints[waypointId]._position.y;
+float Waypoints::getY(int waypointId) const {
+ return _waypoints[waypointId].position.y;
}
-float Waypoints::getZ(int waypointId) {
- return _waypoints[waypointId]._position.z;
+float Waypoints::getZ(int waypointId) const {
+ return _waypoints[waypointId].position.z;
}
} // End of namespace BladeRunner