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Diffstat (limited to 'engines/cge/cge_main.cpp')
-rw-r--r--engines/cge/cge_main.cpp224
1 files changed, 111 insertions, 113 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index 6562dac041..22316d79b1 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -54,7 +54,7 @@
namespace CGE {
#define STACK_SIZ (K(2))
-#define SVGCHKSUM (1956 + Now + OldLev + Game + Music + DemoText)
+#define SVGCHKSUM (1956 + _now + _oldLev + _game + _music + _demoText)
#define SVG0NAME ("{{INIT}}" SVG_EXT)
#define SVG0FILE INI_FILE
@@ -85,8 +85,8 @@ BMP_PTR PR[2];
BMP_PTR SP[3];
BMP_PTR LI[5];
-SNAIL *Snail;
-SNAIL *Snail_;
+Snail *_snail;
+Snail *_snail_;
// 0.75 - 17II95 - full sound support
// 0.76 - 18II95 - small MiniEMS in DEMO,
@@ -124,8 +124,8 @@ SNAIL *Snail_;
char Copr[] = "To be fixed - Copr[]";
static char UsrFnam[15] = "\0ɱ%^þúȼ´ ÇÉ";
-static int OldLev = 0;
-static int DemoText = DEMO_TEXT;
+static int _oldLev = 0;
+static int _demoText = DEMO_TEXT;
//--------------------------------------------------------------------------
@@ -142,16 +142,14 @@ static int Startup = 1;
int OffUseCount;
uint16 *intStackPtr = false;
-HXY HeroXY[CAVE_MAX] = {{0, 0}};
-BAR Barriers[1 + CAVE_MAX] = { { 0xFF, 0xFF } };
+Hxy _heroXY[CAVE_MAX] = {{0, 0}};
+Bar _barriers[1 + CAVE_MAX] = { { 0xFF, 0xFF } };
+extern int findPocket(Sprite *);
+extern Dac _stdPal[58];
-extern int FindPocket(Sprite *);
-
-extern Dac _stdPal[58];
-
-void FeedSnail(Sprite *spr, SNLIST snq); // defined in SNAIL
-uint8 Cluster::_map[MAP_ZCNT][MAP_XCNT];
+void feedSnail(Sprite *spr, SNLIST snq); // defined in SNAIL
+uint8 Cluster::_map[MAP_ZCNT][MAP_XCNT];
uint8 &Cluster::cell(void) {
@@ -161,7 +159,7 @@ uint8 &Cluster::cell(void) {
bool Cluster::Protected(void) {
/*
- if (A == Barriers[Now].Vert || B == Barriers[Now].Horz)
+ if (A == Barriers[Now]._vert || B == Barriers[Now]._horz)
return true;
_DX = (MAP_ZCNT << 8) + MAP_XCNT;
@@ -220,8 +218,8 @@ Cluster XZ(Couple xy) {
}
-int pocref[POCKET_NX];
-uint8 volume[2];
+int _pocref[POCKET_NX];
+uint8 _volume[2];
struct SavTab {
void *Ptr;
@@ -230,21 +228,21 @@ struct SavTab {
};
SavTab _savTab[] = {
- { &Now, sizeof(Now), 1 },
- { &OldLev, sizeof(OldLev), 1 },
- { &DemoText, sizeof(DemoText), 1 },
- { &Game, sizeof(Game), 1 },
- { &Game, sizeof(Game), 1 }, // spare 1
- { &Game, sizeof(Game), 1 }, // spare 2
- { &Game, sizeof(Game), 1 }, // spare 3
- { &Game, sizeof(Game), 1 }, // spare 4
+ { &_now, sizeof(_now), 1 },
+ { &_oldLev, sizeof(_oldLev), 1 },
+ { &_demoText, sizeof(_demoText), 1 },
+ { &_game, sizeof(_game), 1 },
+ { &_game, sizeof(_game), 1 }, // spare 1
+ { &_game, sizeof(_game), 1 }, // spare 2
+ { &_game, sizeof(_game), 1 }, // spare 3
+ { &_game, sizeof(_game), 1 }, // spare 4
// { &VGA::Mono, sizeof(VGA::Mono), 0 },
- { &Music, sizeof(Music), 1 },
- { volume, sizeof(volume), 1 },
- { Flag, sizeof(Flag), 1 },
- { HeroXY, sizeof(HeroXY), 1 },
- { Barriers, sizeof(Barriers), 1 },
- { pocref, sizeof(pocref), 1 },
+ { &_music, sizeof(_music), 1 },
+ { _volume, sizeof(_volume), 1 },
+ { _flag, sizeof(_flag), 1 },
+ { _heroXY, sizeof(_heroXY), 1 },
+ { _barriers, sizeof(_barriers), 1 },
+ { _pocref, sizeof(_pocref), 1 },
{ NULL, 0, 0 }
};
@@ -265,11 +263,11 @@ void CGEEngine::loadGame(XFile &file, bool tiny = false) {
error("%s", Text->getText(BADSVG_TEXT));
if (STARTUP::Core < CORE_HIG)
- Music = false;
+ _music = false;
if (STARTUP::SoundOk == 1 && STARTUP::Mode == 0) {
- SNDDrvInfo.VOL2.D = volume[0];
- SNDDrvInfo.VOL2.M = volume[1];
+ SNDDrvInfo.VOL2.D = _volume[0];
+ SNDDrvInfo.VOL2.M = _volume[1];
SNDSetVolume();
}
@@ -291,7 +289,7 @@ void CGEEngine::loadGame(XFile &file, bool tiny = false) {
}
for (i = 0; i < POCKET_NX; i++) {
- register int r = pocref[i];
+ register int r = _pocref[i];
_pocket[i] = (r < 0) ? NULL : Vga->SpareQ->Locate(r);
}
}
@@ -312,11 +310,11 @@ static void SaveGame(XFile &file) {
for (i = 0; i < POCKET_NX; i++) {
register Sprite *s = _pocket[i];
- pocref[i] = (s) ? s->_ref : -1;
+ _pocref[i] = (s) ? s->_ref : -1;
}
- volume[0] = SNDDrvInfo.VOL2.D;
- volume[1] = SNDDrvInfo.VOL2.M;
+ _volume[0] = SNDDrvInfo.VOL2.D;
+ _volume[1] = SNDDrvInfo.VOL2.M;
for (st = _savTab; st->Ptr; st++) {
if (file._error)
@@ -366,18 +364,18 @@ static void noWay() {
static void LoadHeroXY(void) {
INI_FILE cf(progName(".HXY"));
- memset(HeroXY, 0, sizeof(HeroXY));
+ memset(_heroXY, 0, sizeof(_heroXY));
if (!cf._error)
- cf.CFREAD(&HeroXY);
+ cf.CFREAD(&_heroXY);
}
static void LoadMapping(void) {
- if (Now <= CAVE_MAX) {
+ if (_now <= CAVE_MAX) {
INI_FILE cf(progName(".TAB"));
if (!cf._error) {
memset(Cluster::_map, 0, sizeof(Cluster::_map));
- cf.seek((Now - 1) * sizeof(Cluster::_map));
+ cf.seek((_now - 1) * sizeof(Cluster::_map));
cf.read((uint8 *) Cluster::_map, sizeof(Cluster::_map));
}
}
@@ -405,7 +403,7 @@ void WALK::tick() {
for (spr = Vga->ShowQ->First(); spr; spr = spr->_next) {
if (distance(spr) < 2) {
if (!spr->_flags._near) {
- FeedSnail(spr, NEAR);
+ feedSnail(spr, NEAR);
spr->_flags._near = true;
}
} else {
@@ -614,7 +612,7 @@ void CGEEngine::quit() {
{ NULL, &CGEEngine::dummy }
};
- if (Snail->Idle() && ! Hero->_flags._hide) {
+ if (_snail->idle() && ! Hero->_flags._hide) {
if (VMENU::Addr) {
SNPOST_(SNKILL, -1, 0, VMENU::Addr);
resetQSwitch();
@@ -640,8 +638,8 @@ static void miniStep(int stp) {
else {
&*Mini;
*MiniShp[0] = *MiniShpList[stp];
- if (Fx.Current)
- &*(Fx.Current->EAddr());
+ if (_fx.Current)
+ &*(_fx.Current->EAddr());
_miniCave->_flags._hide = false;
}
@@ -688,9 +686,9 @@ static void ShowBak(int ref) {
static void caveUp() {
- int BakRef = 1000 * Now;
- if (Music)
- LoadMIDI(Now);
+ int BakRef = 1000 * _now;
+ if (_music)
+ LoadMIDI(_now);
ShowBak(BakRef);
LoadMapping();
@@ -698,7 +696,7 @@ static void caveUp() {
Sprite *spr = Vga->SpareQ->First();
while (spr) {
Sprite *n = spr->_next;
- if (spr->_cave == Now || spr->_cave == 0)
+ if (spr->_cave == _now || spr->_cave == 0)
if (spr->_ref != BakRef) {
if (spr->_flags._back)
spr->backShow();
@@ -708,25 +706,25 @@ static void caveUp() {
spr = n;
}
if (SNDDrvInfo.DDEV) {
- Sound.Stop();
- Fx.Clear();
- Fx.Preload(0);
- Fx.Preload(BakRef);
+ _sound.Stop();
+ _fx.Clear();
+ _fx.Preload(0);
+ _fx.Preload(BakRef);
}
if (Hero) {
- Hero->gotoxy(HeroXY[Now - 1]._x, HeroXY[Now - 1]._y);
+ Hero->gotoxy(_heroXY[_now - 1]._x, _heroXY[_now - 1]._y);
// following 2 lines trims Hero's Z position!
Hero->tick();
Hero->_time = 1;
Hero->_flags._hide = false;
}
- if (! Dark)
+ if (!_dark)
Vga->Sunset();
Vga->CopyPage(0, 1);
- SelectPocket(-1);
+ selectPocket(-1);
if (Hero)
Vga->ShowQ->Insert(Vga->ShowQ->Remove(Hero));
@@ -736,12 +734,12 @@ static void caveUp() {
Vga->ShowQ->Insert(_shadow, Hero);
_shadow->_z = Hero->_z;
}
- FeedSnail(Vga->ShowQ->Locate(BakRef + 999), TAKE);
+ feedSnail(Vga->ShowQ->Locate(BakRef + 999), TAKE);
Vga->Show();
Vga->CopyPage(1, 0);
Vga->Show();
Vga->Sunrise(VGA::SysPal);
- Dark = false;
+ _dark = false;
if (! Startup)
_mouse->On();
@@ -758,7 +756,7 @@ void CGEEngine::caveDown() {
Sprite *n = spr->_next;
if (spr->_ref >= 1000 /*&& spr->_cave*/) {
if (spr->_ref % 1000 == 999)
- FeedSnail(spr, TAKE);
+ feedSnail(spr, TAKE);
Vga->SpareQ->Append(Vga->ShowQ->Remove(spr));
}
spr = n;
@@ -775,7 +773,7 @@ void CGEEngine::xCave() {
void CGEEngine::qGame() {
caveDown();
- OldLev = Lev;
+ _oldLev = _lev;
SaveSound();
CFile file = CFile(UsrPath(UsrFnam), WRI, RCrypt);
SaveGame(file);
@@ -785,7 +783,7 @@ void CGEEngine::qGame() {
void CGEEngine::switchCave(int cav) {
- if (cav != Now) {
+ if (cav != _now) {
_heart->_enable = false;
if (cav < 0) {
SNPOST(SNLABEL, -1, 0, NULL); // wait for repaint
@@ -793,7 +791,7 @@ void CGEEngine::switchCave(int cav) {
//SNPOST(SNEXEC, -1, 0, (void *)&QGame); // switch cave
warning("SwitchCave() - SNPOST");
} else {
- Now = cav;
+ _now = cav;
_mouse->Off();
if (Hero) {
Hero->park();
@@ -803,8 +801,8 @@ void CGEEngine::switchCave(int cav) {
Vga->SpareQ->Show = STARTUP::Summa * (cav <= CAVE_MAX);
/////--------------------------------------------------------
}
- _cavLight->gotoxy(CAVE_X + ((Now - 1) % CAVE_NX) * CAVE_DX + CAVE_SX,
- CAVE_Y + ((Now - 1) / CAVE_NX) * CAVE_DY + CAVE_SY);
+ _cavLight->gotoxy(CAVE_X + ((_now - 1) % CAVE_NX) * CAVE_DX + CAVE_SX,
+ CAVE_Y + ((_now - 1) / CAVE_NX) * CAVE_DY + CAVE_SY);
KillText();
if (! Startup)
KeyClick();
@@ -913,7 +911,7 @@ void SYSTEM::touch(uint16 mask, int x, int y) {
_sprite->step(x - '0');
break;
case F10 :
- if (Snail->Idle() && ! Hero->_flags._hide)
+ if (_snail->idle() && ! Hero->_flags._hide)
_vm->startCountDown();
break;
case 'J':
@@ -939,9 +937,9 @@ void SYSTEM::touch(uint16 mask, int x, int y) {
if (y >= WORLD_HIG) {
if (x < BUTTON_X) { // select cave?
if (y >= CAVE_Y && y < CAVE_Y + CAVE_NY * CAVE_DY &&
- x >= CAVE_X && x < CAVE_X + CAVE_NX * CAVE_DX && ! Game) {
+ x >= CAVE_X && x < CAVE_X + CAVE_NX * CAVE_DX && !_game) {
cav = ((y - CAVE_Y) / CAVE_DY) * CAVE_NX + (x - CAVE_X) / CAVE_DX + 1;
- if (cav > MaxCave)
+ if (cav > _maxCave)
cav = 0;
} else {
cav = 0;
@@ -950,7 +948,7 @@ void SYSTEM::touch(uint16 mask, int x, int y) {
if (y >= POCKET_Y && y < POCKET_Y + POCKET_NY * POCKET_DY &&
x >= POCKET_X && x < POCKET_X + POCKET_NX * POCKET_DX) {
int n = ((y - POCKET_Y) / POCKET_DY) * POCKET_NX + (x - POCKET_X) / POCKET_DX;
- SelectPocket(n);
+ selectPocket(n);
}
}
}
@@ -958,7 +956,7 @@ void SYSTEM::touch(uint16 mask, int x, int y) {
PostMiniStep(cav - 1);
if (mask & L_UP) {
- if (cav && Snail->Idle() && Hero->_tracePtr < 0)
+ if (cav && _snail->idle() && Hero->_tracePtr < 0)
_vm->switchCave(cav);
if (!_horzLine->_flags._hide) {
@@ -970,8 +968,8 @@ void SYSTEM::touch(uint16 mask, int x, int y) {
}
} else
{
- if (! Talk && Snail->Idle() && Hero
- && y >= MAP_TOP && y < MAP_TOP + MAP_HIG && ! Game) {
+ if (! Talk && _snail->idle() && Hero
+ && y >= MAP_TOP && y < MAP_TOP + MAP_HIG && !_game) {
Hero->findWay(XZ(x, y));
}
}
@@ -983,7 +981,7 @@ void SYSTEM::touch(uint16 mask, int x, int y) {
void SYSTEM::Tick(void) {
if (! Startup) if (-- FunDel == 0) {
KillText();
- if (Snail->Idle()) {
+ if (_snail->idle()) {
if (PAIN)
HeroCover(9);
else if (STARTUP::Core >= CORE_MID) {
@@ -1040,7 +1038,7 @@ static void SwitchMusic(void) {
if (VMENU::Addr)
SNPOST_(SNKILL, -1, 0, VMENU::Addr);
else {
- SNPOST_(SNSEQ, 122, (Music = false), NULL);
+ SNPOST_(SNSEQ, 122, (_music = false), NULL);
//TODO Change the SNPOST message send to a special way to send function pointer
// SNPOST(SNEXEC, -1, 0, (void *)&selectSound);
warning("SwitchMusic() - SNPOST");
@@ -1049,12 +1047,12 @@ static void SwitchMusic(void) {
if (STARTUP::Core < CORE_HIG)
SNPOST(SNINF, -1, NOMUSIC_TEXT, NULL);
else {
- SNPOST_(SNSEQ, 122, (Music = ! Music), NULL);
+ SNPOST_(SNSEQ, 122, (_music = !_music), NULL);
KeyClick();
}
}
- if (Music)
- LoadMIDI(Now);
+ if (_music)
+ LoadMIDI(_now);
else
KillMIDI();
}
@@ -1148,16 +1146,16 @@ static void SaveMapping() {
{
IoHand cf(progName(".TAB"), UPD);
if (!cf._error) {
- cf.seek((Now - 1) * sizeof(Cluster::_map));
+ cf.seek((_now - 1) * sizeof(Cluster::_map));
cf.write((uint8 *) Cluster::_map, sizeof(Cluster::_map));
}
}
{
IoHand cf(progName(".HXY"), WRI);
if (!cf._error) {
- HeroXY[Now - 1]._x = Hero->_x;
- HeroXY[Now - 1]._y = Hero->_y;
- cf.write((uint8 *) HeroXY, sizeof(HeroXY));
+ _heroXY[_now - 1]._x = Hero->_x;
+ _heroXY[_now - 1]._y = Hero->_y;
+ cf.write((uint8 *) _heroXY, sizeof(_heroXY));
}
}
}
@@ -1265,19 +1263,19 @@ void Sprite::touch(uint16 mask, int x, int y) {
}
if (_flags._syst)
return; // cannot access system sprites
- if (Game) if (mask & L_UP) {
+ if (_game) if (mask & L_UP) {
mask &= ~L_UP;
mask |= R_UP;
}
- if ((mask & R_UP) && Snail->Idle()) {
+ if ((mask & R_UP) && _snail->idle()) {
Sprite *ps = (_pocLight->_seqPtr) ? _pocket[PocPtr] : NULL;
if (ps) {
if (_flags._kept || Hero->distance(this) < MAX_DISTANCE) {
if (works(ps)) {
- FeedSnail(ps, TAKE);
+ feedSnail(ps, TAKE);
} else
OffUse();
- SelectPocket(-1);
+ selectPocket(-1);
} else
TooFar();
} else {
@@ -1287,8 +1285,8 @@ void Sprite::touch(uint16 mask, int x, int y) {
if (Hero->distance(this) < MAX_DISTANCE) {
///
if (_flags._port) {
- if (FindPocket(NULL) < 0)
- PocFul();
+ if (findPocket(NULL) < 0)
+ pocFul();
else {
SNPOST(SNREACH, -1, -1, this);
SNPOST(SNKEEP, -1, -1, this);
@@ -1296,10 +1294,10 @@ void Sprite::touch(uint16 mask, int x, int y) {
}
} else {
if (_takePtr != NO_PTR) {
- if (snList(TAKE)[_takePtr].Com == SNNEXT)
+ if (snList(TAKE)[_takePtr]._com == SNNEXT)
OffUse();
else
- FeedSnail(this, TAKE);
+ feedSnail(this, TAKE);
} else
OffUse();
}
@@ -1309,12 +1307,12 @@ void Sprite::touch(uint16 mask, int x, int y) {
}
}
}
- if ((mask & L_UP) && Snail->Idle()) {
+ if ((mask & L_UP) && _snail->idle()) {
if (_flags._kept) {
int n;
for (n = 0; n < POCKET_NX; n++) {
if (_pocket[n] == this) {
- SelectPocket(n);
+ selectPocket(n);
break;
}
}
@@ -1545,20 +1543,20 @@ void CGEEngine::mainLoop() {
if (_isDemo) {
// static uint32 tc = 0;
- if (/* FIXME: TimerCount - tc >= ((182L * 6L) * 5L) && */ Talk == NULL && Snail->Idle()) {
- if (Text->getText(DemoText)) {
+ if (/* FIXME: TimerCount - tc >= ((182L * 6L) * 5L) && */ Talk == NULL && _snail->idle()) {
+ if (Text->getText(_demoText)) {
SNPOST(SNSOUND, -1, 4, NULL); // drumla
- SNPOST(SNINF, -1, DemoText, NULL);
+ SNPOST(SNINF, -1, _demoText, NULL);
SNPOST(SNLABEL, -1, -1, NULL);
- if (Text->getText(++ DemoText) == NULL)
- DemoText = DEMO_TEXT + 1;
+ if (Text->getText(++_demoText) == NULL)
+ _demoText = DEMO_TEXT + 1;
}
//FIXME: tc = TimerCount;
}
}
Vga->Show();
- Snail_->RunCom();
- Snail->RunCom();
+ _snail_->runCom();
+ _snail->runCom();
// Game frame delay
uint32 millis = g_system->getMillis();
@@ -1585,7 +1583,7 @@ void CGEEngine::loadUser() {
loadGame(file);
} else {
loadScript(progName(INI_EXT));
- Music = true;
+ _music = true;
CFile file = CFile(SVG0NAME, WRI);
SaveGame(file);
error("Ok [%s]", SVG0NAME);
@@ -1620,7 +1618,7 @@ void CGEEngine::runGame() {
_pocLight->_time = 1;
_pocLight->_z = 120;
Vga->ShowQ->Append(_pocLight);
- SelectPocket(-1);
+ selectPocket(-1);
// FIXME: Allow ScummVM to handle mouse display
// Vga->ShowQ->Append(Mouse);
@@ -1632,9 +1630,9 @@ void CGEEngine::runGame() {
if ((_sprite = Vga->SpareQ->Locate(121)) != NULL)
SNPOST_(SNSEQ, -1, Vga->Mono, _sprite);
if ((_sprite = Vga->SpareQ->Locate(122)) != NULL)
- _sprite->step(Music);
- SNPOST_(SNSEQ, -1, Music, _sprite);
- if (! Music)
+ _sprite->step(_music);
+ SNPOST_(SNSEQ, -1, _music, _sprite);
+ if (!_music)
KillMIDI();
if (Mini && INI_FILE::exist("MINI.SPR")) {
@@ -1654,7 +1652,7 @@ void CGEEngine::runGame() {
if (Hero) {
ExpandSprite(Hero);
- Hero->gotoxy(HeroXY[Now - 1]._x, HeroXY[Now - 1]._y);
+ Hero->gotoxy(_heroXY[_now - 1]._x, _heroXY[_now - 1]._y);
if (INI_FILE::exist("00SHADOW.SPR")) {
loadSprite("00SHADOW", -1, 0, Hero->_x + 14, Hero->_y + 51);
if ((_shadow = _sprite) != NULL) {
@@ -1684,9 +1682,9 @@ void CGEEngine::runGame() {
Startup = 0;
- SNPOST(SNLEVEL, -1, OldLev, &_cavLight);
- _cavLight->gotoxy(CAVE_X + ((Now - 1) % CAVE_NX) * CAVE_DX + CAVE_SX,
- CAVE_Y + ((Now - 1) / CAVE_NX) * CAVE_DY + CAVE_SY);
+ SNPOST(SNLEVEL, -1, _oldLev, &_cavLight);
+ _cavLight->gotoxy(CAVE_X + ((_now - 1) % CAVE_NX) * CAVE_DX + CAVE_SX,
+ CAVE_Y + ((_now - 1) / CAVE_NX) * CAVE_DY + CAVE_SY);
caveUp();
_keyboard->setClient(Sys);
@@ -1718,14 +1716,14 @@ void CGEEngine::movie(const char *ext) {
if (INI_FILE::exist(fn)) {
loadScript(fn);
ExpandSprite(Vga->SpareQ->Locate(999));
- FeedSnail(Vga->ShowQ->Locate(999), TAKE);
+ feedSnail(Vga->ShowQ->Locate(999), TAKE);
// FIXME: Allow ScummVM to handle mouse display
//Vga->ShowQ->Append(Mouse);
_heart->_enable = true;
_keyboard->setClient(Sys);
- while (!Snail->Idle() && !_eventManager->_quitFlag)
+ while (!_snail->idle() && !_eventManager->_quitFlag)
mainLoop();
_keyboard->setClient(NULL);
@@ -1761,7 +1759,7 @@ bool CGEEngine::showTitle(const char *name) {
Vga->Sunset();
Vga->CopyPage(1, 2);
Vga->CopyPage(0, 1);
- SelectPocket(-1);
+ selectPocket(-1);
Vga->Sunrise(VGA::SysPal);
if (STARTUP::Mode < 2 && !STARTUP::SoundOk) {
@@ -1770,7 +1768,7 @@ bool CGEEngine::showTitle(const char *name) {
Vga->ShowQ->Append(_mouse);
_heart->_enable = true;
_mouse->On();
- for (selectSound(); !Snail->Idle() || VMENU::Addr;) {
+ for (selectSound(); !_snail->idle() || VMENU::Addr;) {
mainLoop();
if (_eventManager->_quitFlag)
return false;
@@ -1781,7 +1779,7 @@ bool CGEEngine::showTitle(const char *name) {
Vga->ShowQ->Clear();
Vga->CopyPage(0, 2);
STARTUP::SoundOk = 2;
- if (Music)
+ if (_music)
LoadMIDI(0);
}
@@ -1868,7 +1866,7 @@ void CGEEngine::cge_main(void) {
//Debug( memset((void *) (-K(2)), 0, K(1)); )
//Debug( memset((void *) (-K(4)), 0, K(1)); )
- memset(Barriers, 0xFF, sizeof(Barriers));
+ memset(_barriers, 0xFF, sizeof(_barriers));
if (!_mouse->Exist)
error("%s", Text->getText(NO_MOUSE_TEXT));
@@ -1882,7 +1880,7 @@ void CGEEngine::cge_main(void) {
//srand((uint16) Timer());
Sys = new SYSTEM(this);
- if (Music && STARTUP::SoundOk)
+ if (_music && STARTUP::SoundOk)
LoadMIDI(0);
if (STARTUP::Mode < 2)
movie(LGO_EXT);