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diff --git a/engines/cge/talk.cpp b/engines/cge/talk.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Soltys source code
+ * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
+ */
+
+#include "cge/general.h"
+#include "cge/talk.h"
+#include "cge/game.h"
+#include "cge/events.h"
+#include "cge/cge_main.h"
+
+namespace CGE {
+
+Font::Font(CGEEngine *vm, const char *name) : _vm(vm) {
+ _map = (uint8 *)malloc(kMapSize);
+ _pos = (uint16 *)malloc(kPosSize * sizeof(uint16));
+ _widthArr = (uint8 *)malloc(kWidSize);
+
+ assert((_map != NULL) && (_pos != NULL) && (_widthArr != NULL));
+ _vm->mergeExt(_path, name, kFontExt);
+ load();
+}
+
+Font::~Font() {
+ free(_map);
+ free(_pos);
+ free(_widthArr);
+}
+
+void Font::load() {
+ EncryptedStream f(_vm, _path);
+ assert(!f.err());
+
+ f.read(_widthArr, kWidSize);
+ assert(!f.err());
+
+ uint16 p = 0;
+ for (uint16 i = 0; i < kPosSize; i++) {
+ _pos[i] = p;
+ p += _widthArr[i];
+ }
+ f.read(_map, p);
+}
+
+uint16 Font::width(const char *text) {
+ uint16 w = 0;
+ if (!text)
+ return 0;
+ while (*text)
+ w += _widthArr[(unsigned char)*(text++)];
+ return w;
+}
+
+Talk::Talk(CGEEngine *vm, const char *text, TextBoxStyle mode)
+ : Sprite(vm, NULL), _mode(mode), _vm(vm) {
+ _ts = NULL;
+ _flags._syst = true;
+ update(text);
+}
+
+
+Talk::Talk(CGEEngine *vm)
+ : Sprite(vm, NULL), _mode(kTBPure), _vm(vm) {
+ _ts = NULL;
+ _flags._syst = true;
+}
+
+void Talk::update(const char *text) {
+ const uint16 vmarg = (_mode) ? kTextVMargin : 0;
+ const uint16 hmarg = (_mode) ? kTextHMargin : 0;
+ uint16 mw = 0;
+ uint16 ln = vmarg;
+ uint8 *m;
+
+ if (!_ts) {
+ uint16 k = 2 * hmarg;
+ uint16 mh = 2 * vmarg + kFontHigh;
+ for (const char *p = text; *p; p++) {
+ if (*p == '|' || *p == '\n') {
+ mh += kFontHigh + kTextLineSpace;
+ if (k > mw)
+ mw = k;
+ k = 2 * hmarg;
+ } else
+ k += _vm->_font->_widthArr[(unsigned char)*p];
+ }
+ if (k > mw)
+ mw = k;
+
+ _ts = new BitmapPtr[2];
+ _ts[0] = box(mw, mh);
+ _ts[1] = NULL;
+ }
+
+ m = _ts[0]->_m + ln * mw + hmarg;
+
+ while (*text) {
+ if (*text == '|' || *text == '\n') {
+ m = _ts[0]->_m + (ln += kFontHigh + kTextLineSpace) * mw + hmarg;
+ } else {
+ int cw = _vm->_font->_widthArr[(unsigned char)*text];
+ uint8 *f = _vm->_font->_map + _vm->_font->_pos[(unsigned char)*text];
+ for (int i = 0; i < cw; i++) {
+ uint8 *pp = m;
+ uint16 n;
+ uint16 b = *(f++);
+ for (n = 0; n < kFontHigh; n++) {
+ if (b & 1)
+ *pp = kTextColFG;
+ b >>= 1;
+ pp += mw;
+ }
+ m++;
+ }
+ }
+ text++;
+ }
+ _ts[0]->code();
+ setShapeList(_ts);
+}
+
+Bitmap *Talk::box(uint16 w, uint16 h) {
+ if (w < 8)
+ w = 8;
+ if (h < 8)
+ h = 8;
+ uint16 n = w * h;
+ uint8 *b = (uint8 *)malloc(n);
+ assert(b != NULL);
+ memset(b, kTextColBG, n);
+
+ if (_mode) {
+ uint8 *p = b;
+ uint8 *q = b + n - w;
+ memset(p, kVgaColLightGray, w);
+ memset(q, kVgaColDarkGray, w);
+ while (p < q) {
+ p += w;
+ *(p - 1) = kVgaColDarkGray;
+ *p = kVgaColLightGray;
+ }
+ p = b;
+ const uint16 r = (_mode == kTBRound) ? kTextRoundCorner : 0;
+ for (int i = 0; i < r; i++) {
+ int j;
+ for (j = 0; j < r - i; j++) {
+ p[j] = kPixelTransp;
+ p[w - j - 1] = kPixelTransp;
+ q[j] = kPixelTransp;
+ q[w - j - 1] = kPixelTransp;
+ }
+ p[j] = kVgaColLightGray;
+ p[w - j - 1] = kVgaColDarkGray;
+ q[j] = kVgaColLightGray;
+ q[w - j - 1] = kVgaColDarkGray;
+ p += w;
+ q -= w;
+ }
+ }
+ return new Bitmap(_vm, w, h, b);
+}
+
+void Talk::putLine(int line, const char *text) {
+ // Note: (_ts[0]._w % 4) must be 0
+ uint16 w = _ts[0]->_w;
+ uint16 h = _ts[0]->_h;
+ uint8 *v = _ts[0]->_v;
+ uint16 dsiz = w >> 2; // data size (1 plane line size)
+ uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap
+ uint16 psiz = h * lsiz; // - last gap, but + plane trailer
+ uint16 size = 4 * psiz; // whole map size
+ uint16 rsiz = kFontHigh * lsiz; // length of whole text row map
+
+ // set desired line pointer
+ v += (kTextVMargin + (kFontHigh + kTextLineSpace) * line) * lsiz;
+ uint8 *p = v; // assume blanked line above text
+
+ // clear whole rectangle
+ assert((rsiz % lsiz) == 0);
+ for (int planeCtr = 0; planeCtr < 4; planeCtr++, p += psiz) {
+ for (byte *pDest = p; pDest < (p + (rsiz - lsiz)); pDest += lsiz)
+ Common::copy(p - lsiz, p, pDest);
+ }
+
+ // paint text line
+ if (!text)
+ return;
+ p = v + 2 + (kTextHMargin / 4) + (kTextHMargin % 4) * psiz;
+ uint8 *q = v + size;
+
+ while (*text) {
+ uint16 cw = _vm->_font->_widthArr[(unsigned char)*text], i;
+ uint8 *fp = _vm->_font->_map + _vm->_font->_pos[(unsigned char)*text];
+
+ for (i = 0; i < cw; i++) {
+ uint16 b = fp[i];
+ uint16 n;
+ for (n = 0; n < kFontHigh; n++) {
+ if (b & 1)
+ *p = kTextColFG;
+ b >>= 1;
+ p += lsiz;
+ }
+ p = p - rsiz + psiz;
+ if (p >= q)
+ p = p - size + 1;
+ }
+ text++;
+ }
+}
+
+InfoLine::InfoLine(CGEEngine *vm, uint16 w) : Talk(vm), _oldText(NULL), _vm(vm) {
+ if (!_ts) {
+ _ts = new BitmapPtr[2];
+ _ts[1] = NULL;
+ }
+
+ _ts[0] = new Bitmap(_vm, w, kFontHigh, kTextColBG);
+ setShapeList(_ts);
+}
+
+void InfoLine::update(const char *text) {
+ if (text == _oldText)
+ return;
+
+ uint16 w = _ts[0]->_w;
+ uint16 h = _ts[0]->_h;
+ uint8 *v = (uint8 *)_ts[0]->_v;
+ uint16 dsiz = w >> 2; // data size (1 plane line size)
+ uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap
+ uint16 psiz = h * lsiz; // - last gape, but + plane trailer
+ uint16 size = 4 * psiz; // whole map size
+
+ // clear whole rectangle
+ memset(v + 2, kTextColBG, dsiz); // data bytes
+ for (byte *pDest = v + lsiz; pDest < (v + psiz); pDest += lsiz) {
+ Common::copy(v, v + lsiz, pDest);
+ }
+ *(uint16 *)(v + psiz - 2) = TO_LE_16(kBmpEOI); // plane trailer uint16
+ for (byte *pDest = v + psiz; pDest < (v + 4 * psiz); pDest += psiz) {
+ Common::copy(v, v + psiz, pDest);
+ }
+
+ // paint text line
+ if (text) {
+ uint8 *p = v + 2, * q = p + size;
+
+ while (*text) {
+ uint16 cw = _vm->_font->_widthArr[(unsigned char)*text];
+ uint8 *fp = _vm->_font->_map + _vm->_font->_pos[(unsigned char)*text];
+
+ for (uint16 i = 0; i < cw; i++) {
+ uint16 b = fp[i];
+ for (uint16 n = 0; n < kFontHigh; n++) {
+ if (b & 1)
+ *p = kTextColFG;
+ b >>= 1;
+ p += lsiz;
+ }
+ if (p >= q)
+ p = p - size + 1;
+ }
+ text++;
+ }
+ }
+
+ _oldText = text;
+}
+
+} // End of namespace CGE