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path: root/engines/cge2/cge2_main.cpp
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Diffstat (limited to 'engines/cge2/cge2_main.cpp')
-rw-r--r--engines/cge2/cge2_main.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp
index b9787b07e1..be83beda1f 100644
--- a/engines/cge2/cge2_main.cpp
+++ b/engines/cge2/cge2_main.cpp
@@ -52,7 +52,7 @@ void System::touch(uint16 mask, V2D pos, Common::KeyCode keyCode) {
// The sound is uselessly annoying and noisy, so it has been removed
_vm->killText();
if (_vm->_startupMode == 1) {
- _vm->_commandHandler->addCommand(kCmdClear, -1, 0, NULL);
+ _vm->_commandHandler->addCommand(kCmdClear, -1, 0, nullptr);
return;
}
}
@@ -335,43 +335,43 @@ void CGE2Engine::loadScript(const char *fname) {
V3D P;
// sprite ident number
- if ((p = token(tmpStr)) == NULL)
+ if ((p = token(tmpStr)) == nullptr)
break;
int SpI = number(p);
// sprite file name
char *SpN;
- if ((SpN = token(nullptr)) == NULL)
+ if ((SpN = token(nullptr)) == nullptr)
break;
// sprite scene
- if ((p = token(nullptr)) == NULL)
+ if ((p = token(nullptr)) == nullptr)
break;
int SpA = number(p);
// sprite column
- if ((p = token(nullptr)) == NULL)
+ if ((p = token(nullptr)) == nullptr)
break;
P._x = number(p);
// sprite row
- if ((p = token(nullptr)) == NULL)
+ if ((p = token(nullptr)) == nullptr)
break;
P._y = number(p);
// sprite Z pos
- if ((p = token(nullptr)) == NULL)
+ if ((p = token(nullptr)) == nullptr)
break;
P._z = number(p);
// sprite life
- if ((p = token(nullptr)) == NULL)
+ if ((p = token(nullptr)) == nullptr)
break;
bool BkG = number(p) == 0;
ok = true; // no break: OK
- _sprite = NULL;
+ _sprite = nullptr;
loadSprite(SpN, SpI, SpA, P);
if (_sprite) {
if (BkG)
@@ -538,7 +538,7 @@ void CGE2Engine::showBak(int ref) {
if (spr != nullptr) {
_bitmapPalette = _vga->_sysPal;
spr->expand();
- _bitmapPalette = NULL;
+ _bitmapPalette = nullptr;
spr->show(2);
_vga->copyPage(1, 2);
_spare->dispose(spr);
@@ -860,7 +860,7 @@ void CGE2Engine::cge2_main() {
if (_mode == 1)
movie(kIntroExt);
#endif
- if (_text->getText(255) != NULL) {
+ if (_text->getText(255) != nullptr) {
runGame();
_startupMode = 2;
} else
@@ -892,8 +892,8 @@ void CGE2Engine::setEye(const char *s) {
char tempStr[kLineMax];
strcpy(tempStr, s);
_eye->_x = atoi(token(tempStr));
- _eye->_y = atoi(token(NULL));
- _eye->_z = atoi(token(NULL));
+ _eye->_y = atoi(token(nullptr));
+ _eye->_z = atoi(token(nullptr));
}
int CGE2Engine::newRandom(int range) {
@@ -967,7 +967,7 @@ void CGE2Engine::killText() {
return;
_commandHandlerTurbo->addCommand(kCmdKill, -1, 0, _talk);
- _talk = NULL;
+ _talk = nullptr;
}
void CGE2Engine::switchHero(int sex) {