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Diffstat (limited to 'engines/cge2/spare.cpp')
-rw-r--r-- | engines/cge2/spare.cpp | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/engines/cge2/spare.cpp b/engines/cge2/spare.cpp new file mode 100644 index 0000000000..c1e536ac01 --- /dev/null +++ b/engines/cge2/spare.cpp @@ -0,0 +1,87 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Sfinx source code + * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon + */ + +#include "cge2/spare.h" + +namespace CGE2 { + +void Spare::synchronize() { + warning("STUB: Spare::Load"); +} + +void Spare::clear() { + _container.clear(); +} + +Spare::Spare(CGE2Engine *vm) : _vm(vm) {} + +Sprite *Spare::take(int ref) { + for (int i = 0; i < _container.size(); i++) { + if (_container[i]._ref == ref) { + return &_container[i]; + } + } + return nullptr; +} + +void Spare::takeCave(int cav) { + int ref = cav << 8; + Sprite *spr = take(ref); + _vm->_vga->_showQ->insert(spr); +} + +void Spare::make(Sprite *spr) { + _container.insert_at(_container.size(), *spr); +} + +void Spare::dispose(Sprite *spr) { + warning("STUB: Spare::Dispose()"); + + if (spr) { + _vm->_vga->_showQ->remove(spr); + + for (int i = 0; i < _container.size(); i++) { + if (spr == &_container[i]) { + _container.remove_at(i); + } + } + } +} + +void Spare::dispose(int ref) { + dispose(_vm->_vga->_showQ->locate(ref)); +} + +void Spare::dispose() { + for (int i = 0; i < _container.size(); i++) { + if (_container[i]._ref > 255) { + dispose(&_container[i]); + } + } +} + +} // End of namespace CGE2 |