diff options
Diffstat (limited to 'engines/cge2')
-rw-r--r-- | engines/cge2/detection.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/cge2/detection.cpp b/engines/cge2/detection.cpp index d93a090513..c05ce70c3d 100644 --- a/engines/cge2/detection.cpp +++ b/engines/cge2/detection.cpp @@ -126,6 +126,8 @@ static ADGameDescription s_fallbackDesc = { GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF) }; +// This fallback detection looks identical to the one used for CGE. In fact, the difference resides +// in the ResourceManager which handles a different archive format. The rest of the detection is identical. const ADGameDescription *CGE2MetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { ADFilePropertiesMap filesProps; |