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-rw-r--r--engines/cge2/cge2.cpp2
-rw-r--r--engines/cge2/cge2.h1
-rw-r--r--engines/cge2/cge2_main.cpp5
-rw-r--r--engines/cge2/saveload.cpp4
4 files changed, 4 insertions, 8 deletions
diff --git a/engines/cge2/cge2.cpp b/engines/cge2/cge2.cpp
index 6f4c34c607..f175fceced 100644
--- a/engines/cge2/cge2.cpp
+++ b/engines/cge2/cge2.cpp
@@ -92,8 +92,6 @@ CGE2Engine::CGE2Engine(OSystem *syst, const ADGameDescription *gameDescription)
_soundStat._ref[1] = 0;
_taken = false;
_endGame = false;
- for (int i = 0; i < 4; i++)
- _flag[i] = false;
_req = 1;
_midiNotify = nullptr;
_spriteNotify = nullptr;
diff --git a/engines/cge2/cge2.h b/engines/cge2/cge2.h
index 81b2071f95..7fd5431244 100644
--- a/engines/cge2/cge2.h
+++ b/engines/cge2/cge2.h
@@ -288,7 +288,6 @@ public:
} _soundStat;
bool _taken;
bool _endGame;
- bool _flag[4];
int _req;
NotifyFunctionType _midiNotify;
NotifyFunctionType _spriteNotify;
diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp
index 8c166848dc..d07eef389b 100644
--- a/engines/cge2/cge2_main.cpp
+++ b/engines/cge2/cge2_main.cpp
@@ -648,11 +648,8 @@ void CGE2Engine::runGame() {
initToolbar();
// main loop
- while (!_endGame && !_quitFlag) {
- if (_flag[3]) // Flag FINIS
- _commandHandler->addCallback(kCmdExec, -1, 0, kQGame);
+ while (!_endGame && !_quitFlag)
mainLoop();
- }
// If finishing game due to closing ScummVM window, explicitly save the game
if (!_endGame && canSaveGameStateCurrently())
diff --git a/engines/cge2/saveload.cpp b/engines/cge2/saveload.cpp
index c468f65855..30d6b3dd46 100644
--- a/engines/cge2/saveload.cpp
+++ b/engines/cge2/saveload.cpp
@@ -286,6 +286,8 @@ void CGE2Engine::syncGame(Common::SeekableReadStream *readStream, Common::WriteS
}
void CGE2Engine::syncHeader(Common::Serializer &s) {
+ int dummy = 0;
+
s.syncAsUint16LE(_now);
s.syncAsUint16LE(_sex);
s.syncAsUint16LE(_music);
@@ -294,7 +296,7 @@ void CGE2Engine::syncHeader(Common::Serializer &s) {
s.syncAsUint16LE(_sayCap);
s.syncAsUint16LE(_sayVox);
for (int i = 0; i < 4; i++)
- s.syncAsUint16LE(_flag[i]);
+ s.syncAsUint16LE(dummy); // _flag
if (s.isSaving()) {
// Write checksum