diff options
Diffstat (limited to 'engines/cge2')
-rw-r--r-- | engines/cge2/cge2.cpp | 1 | ||||
-rw-r--r-- | engines/cge2/cge2.h | 1 | ||||
-rw-r--r-- | engines/cge2/cge2_main.cpp | 8 | ||||
-rw-r--r-- | engines/cge2/events.cpp | 2 |
4 files changed, 4 insertions, 8 deletions
diff --git a/engines/cge2/cge2.cpp b/engines/cge2/cge2.cpp index 8e70f0e93e..8b51dda75e 100644 --- a/engines/cge2/cge2.cpp +++ b/engines/cge2/cge2.cpp @@ -76,7 +76,6 @@ CGE2Engine::CGE2Engine(OSystem *syst, const ADGameDescription *gameDescription) _vol[i] = nullptr; _eventManager = nullptr; _map = nullptr; - _skipIntro = false; _quitFlag = false; _bitmapPalette = nullptr; _startupMode = 1; diff --git a/engines/cge2/cge2.h b/engines/cge2/cge2.h index 79cb2064c8..8e94683824 100644 --- a/engines/cge2/cge2.h +++ b/engines/cge2/cge2.h @@ -280,7 +280,6 @@ public: Common::RandomSource _randomSource; - bool _skipIntro; bool _quitFlag; Dac *_bitmapPalette; int _startupMode; diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp index 3a994dd0f5..c52a354f9e 100644 --- a/engines/cge2/cge2_main.cpp +++ b/engines/cge2/cge2_main.cpp @@ -396,7 +396,7 @@ void CGE2Engine::movie(const char *ext) { sceneUp(_now); _keyboard->setClient(_sys); - while (!_commandHandler->idle() && !_quitFlag && !_skipIntro) + while (!_commandHandler->idle() && !_quitFlag) mainLoop(); _keyboard->setClient(nullptr); @@ -532,11 +532,11 @@ void CGE2Engine::mainLoop() { // Handle a delay between game frames handleFrame(); - // Check shouldQuit() - _quitFlag = shouldQuit(); - // Handle any pending events _eventManager->poll(); + + // Check shouldQuit() + _quitFlag = shouldQuit(); } void CGE2Engine::checkSounds() { diff --git a/engines/cge2/events.cpp b/engines/cge2/events.cpp index 13f6b4dc5d..ed1ec66bb1 100644 --- a/engines/cge2/events.cpp +++ b/engines/cge2/events.cpp @@ -219,8 +219,6 @@ void EventManager::poll() { switch (_event.type) { case Common::EVENT_KEYDOWN: case Common::EVENT_KEYUP: - if (_vm->_startupMode == 1) - _vm->_skipIntro = true; // So the player can interrupt the intro. // Handle keyboard events _vm->_keyboard->newKeyboard(_event); handleEvents(); |