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-rw-r--r--engines/chewy/sound.cpp87
1 files changed, 87 insertions, 0 deletions
diff --git a/engines/chewy/sound.cpp b/engines/chewy/sound.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "audio/audiostream.h"
+#include "audio/mixer.h"
+#include "audio/decoders/raw.h"
+#include "common/system.h"
+
+#include "chewy/resource.h"
+#include "chewy/sound.h"
+
+namespace Chewy {
+
+Sound::Sound() {
+ _speechRes = new Resource("speech.tvp");
+ _soundRes = new Resource("details.tap");
+}
+
+Sound::~Sound() {
+ delete _soundRes;
+ delete _speechRes;
+}
+
+void Sound::playSound(int num, bool loop) {
+ Chunk *chunk = _soundRes->getChunk(num);
+ byte *data = _soundRes->getChunkData(num);
+
+ Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
+ Audio::makeRawStream(data,
+ chunk->size, 22050, Audio::FLAG_UNSIGNED,
+ DisposeAfterUse::NO),
+ loop ? 0 : 1);
+
+ g_engine->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, stream);
+}
+
+void Sound::playMusic(int num, bool loop) {
+ uint32 musicNum = _soundRes->getChunkCount() - 1 - num;
+ Chunk *chunk = _soundRes->getChunk(musicNum);
+ byte *data = _soundRes->getChunkData(musicNum);
+
+ // TODO: TMF music files are similar to MOD files. With the following
+ // incorrect implementation, the PCM parts of these files can be played
+ warning("The current music playing implementation is wrong");
+
+ Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
+ Audio::makeRawStream(data,
+ chunk->size, 22050, Audio::FLAG_UNSIGNED,
+ DisposeAfterUse::NO),
+ loop ? 0 : 1);
+
+ g_engine->_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, stream);
+}
+
+void Sound::playSpeech(int num) {
+ Chunk *chunk = _speechRes->getChunk(num);
+ byte *data = _speechRes->getChunkData(num);
+
+ Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
+ Audio::makeRawStream(data,
+ chunk->size, 22050, Audio::FLAG_UNSIGNED,
+ DisposeAfterUse::NO),
+ 1);
+
+ g_engine->_mixer->playStream(Audio::Mixer::kSpeechSoundType, &_speechHandle, stream);
+}
+
+} // End of namespace Chewy