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-rw-r--r--engines/chewy/chewy.cpp2
-rw-r--r--engines/chewy/console.cpp2
-rw-r--r--engines/chewy/detection.cpp4
-rw-r--r--engines/chewy/scene.cpp6
4 files changed, 7 insertions, 7 deletions
diff --git a/engines/chewy/chewy.cpp b/engines/chewy/chewy.cpp
index 75c2a8d51b..81f8c7d03a 100644
--- a/engines/chewy/chewy.cpp
+++ b/engines/chewy/chewy.cpp
@@ -94,7 +94,7 @@ Common::Error ChewyEngine::run() {
}*/
//_graphics->playVideo(0);
-
+
_scene->change(0);
//_sound->playSpeech(1);
//_sound->playSound(1);
diff --git a/engines/chewy/console.cpp b/engines/chewy/console.cpp
index 65c4a681d6..af62bf017b 100644
--- a/engines/chewy/console.cpp
+++ b/engines/chewy/console.cpp
@@ -113,7 +113,7 @@ bool Console::Cmd_DrawImage(int argc, const char **argv) {
Common::String filename = argv[1];
int resNum = atoi(argv[2]);
-
+
_vm->_graphics->drawImage(filename, resNum);
return false;
diff --git a/engines/chewy/detection.cpp b/engines/chewy/detection.cpp
index f6f66efba0..7b7f29f9e8 100644
--- a/engines/chewy/detection.cpp
+++ b/engines/chewy/detection.cpp
@@ -70,7 +70,7 @@ static const ChewyGameDescription gameDescriptions[] = {
GUIO1(GUIO_NONE)
},
},
-
+
{
// Chewy - ESC von F5 - German
// Master version 1.1 (CHEWY.EXE - offset 0x8AB28)
@@ -87,7 +87,7 @@ static const ChewyGameDescription gameDescriptions[] = {
GUIO1(GUIO_NONE)
},
},
-
+
{
// Chewy - ESC von F5 - German
// Master version 1.0 (CHEWY.EXE - offset 0x8AB10)
diff --git a/engines/chewy/scene.cpp b/engines/chewy/scene.cpp
index 11bb4b38cd..5398a8da12 100644
--- a/engines/chewy/scene.cpp
+++ b/engines/chewy/scene.cpp
@@ -138,7 +138,7 @@ void Scene::change(uint scene) {
_curScene = scene;
_vm->_cursor->setCursor(0);
_vm->_cursor->showCursor();
-
+
loadSceneInfo();
draw();
}
@@ -320,14 +320,14 @@ void Scene::loadSceneInfo() {
_sceneInfo->roomInfo.picNum = indexFile.readByte();
_sceneInfo->roomInfo.autoMoveCount = indexFile.readByte();
_sceneInfo->roomInfo.loadTaf = indexFile.readByte();
-
+
_sceneInfo->roomInfo.tafName = "";
for (int i = 0; i < 14; i++)
_sceneInfo->roomInfo.tafName += indexFile.readByte();
_sceneInfo->roomInfo.zoomFactor = indexFile.readByte();
indexFile.readByte(); // padding
-
+
for (int i = 0; i < MAX_AUTOMOVE; i++) {
_sceneInfo->autoMove[i].x = indexFile.readSint16LE();
_sceneInfo->autoMove[i].y = indexFile.readSint16LE();