diff options
Diffstat (limited to 'engines/cine/anim.cpp')
-rw-r--r-- | engines/cine/anim.cpp | 102 |
1 files changed, 51 insertions, 51 deletions
diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp index 161dcd1195..0566cbdef9 100644 --- a/engines/cine/anim.cpp +++ b/engines/cine/anim.cpp @@ -179,7 +179,7 @@ animDataEntry animData[] = { {"FIN", 0x9}, }; -uint8 getAnimTransparentColor(const char *animName) { +byte getAnimTransparentColor(const char *animName) { char name[15]; removeExtention(name, animName); @@ -207,8 +207,8 @@ int16 allocFrame(uint16 width, uint16 height, int8 isMask) { if (!isMask) { // sprite + generated mask frameSize = width * height; - animDataTable[i].ptr1 = (uint8 *)malloc(frameSize); - animDataTable[i].ptr2 = (uint8 *)malloc(frameSize); + animDataTable[i].ptr1 = (byte *)malloc(frameSize); + animDataTable[i].ptr2 = (byte *)malloc(frameSize); animDataTable[i].width = width; animDataTable[i].var1 = width >> 3; @@ -221,7 +221,7 @@ int16 allocFrame(uint16 width, uint16 height, int8 isMask) { // mask frameSize = width * height * 8; - animDataTable[i].ptr1 = (uint8 *)malloc(frameSize); + animDataTable[i].ptr1 = (byte *)malloc(frameSize); animDataTable[i].ptr2 = NULL; animDataTable[i].width = width; @@ -264,7 +264,7 @@ int16 allocFrame2(uint16 width, uint16 height, uint16 type) { frameSize *= 2; - animDataTable[i].ptr1 = (uint8 *)malloc(frameSize); + animDataTable[i].ptr1 = (byte *)malloc(frameSize); assert(animDataTable[i].ptr1); @@ -308,7 +308,7 @@ int16 reserveFrame(uint16 width, uint16 height, uint16 type, uint16 idx) { frameSize *= 2; - animDataTable[i].ptr1 = (uint8 *)malloc(frameSize); + animDataTable[i].ptr1 = (byte *)malloc(frameSize); assert(animDataTable[i].ptr1); @@ -332,7 +332,7 @@ int16 reserveFrame(uint16 width, uint16 height, uint16 type, uint16 idx) { return (i); } -void generateMask(uint8 * sprite, uint8 * mask, uint16 size, uint8 transparency) { +void generateMask(byte * sprite, byte * mask, uint16 size, byte transparency) { uint16 i; for (i = 0; i < size; i++) { @@ -344,12 +344,12 @@ void generateMask(uint8 * sprite, uint8 * mask, uint16 size, uint8 transparency) } } -void convertMask(uint8 * dest, uint8 * source, int16 width, int16 height) { +void convertMask(byte * dest, byte * source, int16 width, int16 height) { int16 i; int16 j; for (i = 0; i < width * height; i++) { - uint8 maskEntry = *(source++); + byte maskEntry = *(source++); for (j = 0; j < 8; j++) { if (maskEntry & 0x80) { *(dest++) = 0; @@ -362,11 +362,11 @@ void convertMask(uint8 * dest, uint8 * source, int16 width, int16 height) { } } -void convert4BBP(uint8 * dest, uint8 * source, int16 width, int16 height) { +void convert4BBP(byte * dest, byte * source, int16 width, int16 height) { int16 i; for (i = 0; i < width * height; i++) { - uint8 maskEntry = *(source++); + byte maskEntry = *(source++); *(dest++) = (maskEntry & 0xF0) >> 4; *(dest++) = (maskEntry & 0xF); } @@ -374,7 +374,7 @@ void convert4BBP(uint8 * dest, uint8 * source, int16 width, int16 height) { void loadSpl(const char *resourceName) { int16 foundFileIdx; - uint8 *dataPtr; + byte *dataPtr; int16 entry; foundFileIdx = findFileInBundle(resourceName); @@ -393,9 +393,9 @@ void loadSpl(const char *resourceName) { void loadMsk(const char *resourceName) { int16 foundFileIdx; - uint8 *dataPtr; + byte *dataPtr; int16 entry; - uint8 *ptr; + byte *ptr; int16 i; foundFileIdx = findFileInBundle(resourceName); @@ -426,11 +426,11 @@ void loadMsk(const char *resourceName) { void loadAni(const char *resourceName) { int16 foundFileIdx; - uint8 *dataPtr; + byte *dataPtr; int16 entry; - uint8 *ptr; + byte *ptr; int16 i; - uint8 transparentColor; + byte transparentColor; uint32 fullSize; foundFileIdx = findFileInBundle(resourceName); @@ -450,7 +450,7 @@ void loadAni(const char *resourceName) { fullSize = animHeader.frameWidth * animHeader.frameHeight; for (i = 0; i < animHeader.numFrames; i++) { - uint8 *animPtr; + byte *animPtr; entry = allocFrame(animHeader.frameWidth * 2, animHeader.frameHeight, 0); @@ -473,7 +473,7 @@ void loadAni(const char *resourceName) { } } - animPtr = (uint8 *)malloc(fullSize); + animPtr = (byte *)malloc(fullSize); memcpy(animPtr, ptr, fullSize); ptr += fullSize; @@ -490,34 +490,34 @@ void loadAni(const char *resourceName) { } } -void convert8BBP(uint8 * dest, uint8 * source, int16 width, int16 height) { +void convert8BBP(byte * dest, byte * source, int16 width, int16 height) { uint16 i; - uint8 table[16]; + byte table[16]; memcpy(table, source, 16); source += 16; for (i = 0; i < width * height; i++) { - uint8 color = *(source++); + byte color = *(source++); *(dest++) = table[color >> 4]; *(dest++) = table[color & 0xF]; } } -void convert8BBP2(uint8 * dest, uint8 * source, int16 width, int16 height) { +void convert8BBP2(byte * dest, byte * source, int16 width, int16 height) { uint16 i; uint16 j; - uint8 al; - uint8 ah; - uint8 bl; - uint8 bh; - uint8 cl; - uint8 ch; - uint8 dl; - uint8 dh; - uint8 color; + byte al; + byte ah; + byte bl; + byte bh; + byte cl; + byte ch; + byte dl; + byte dh; + byte color; for (j = 0; j < (width * height) / 16; j++) { al = *(source); @@ -605,13 +605,13 @@ void convert8BBP2(uint8 * dest, uint8 * source, int16 width, int16 height) { void loadSet(const char *resourceName) { animHeader2Struct header2; int16 foundFileIdx; - uint8 *dataPtr; + byte *dataPtr; int16 entry; - uint8 *ptr; + byte *ptr; int16 i; uint32 fullSize; uint16 numSpriteInAnim; - uint8 *startOfDataPtr; + byte *startOfDataPtr; foundFileIdx = findFileInBundle(resourceName); dataPtr = readBundleFile(foundFileIdx); @@ -626,7 +626,7 @@ void loadSet(const char *resourceName) { for (i = 0; i < numSpriteInAnim; i++) { int16 typeParam; - uint8 table[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }; + byte table[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }; memcpy(&header2, ptr, 0x10); ptr += 0x10; @@ -688,13 +688,13 @@ void loadSet(const char *resourceName) { void loadSetAbs(const char *resourceName, uint16 idx) { animHeader2Struct header2; int16 foundFileIdx; - uint8 *dataPtr; + byte *dataPtr; int16 entry; - uint8 *ptr; + byte *ptr; int16 i; uint32 fullSize; uint16 numSpriteInAnim; - uint8 *startOfDataPtr; + byte *startOfDataPtr; foundFileIdx = findFileInBundle(resourceName); dataPtr = readBundleFile(foundFileIdx); @@ -709,7 +709,7 @@ void loadSetAbs(const char *resourceName, uint16 idx) { for (i = 0; i < numSpriteInAnim; i++) { int16 typeParam; - uint8 table[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }; + byte table[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }; memcpy(&header2, ptr, 0x10); ptr += 0x10; @@ -770,7 +770,7 @@ void loadSetAbs(const char *resourceName, uint16 idx) { void loadSeq(const char *resourceName) { int16 foundFileIdx; - uint8 *dataPtr; + byte *dataPtr; int16 entry; foundFileIdx = findFileInBundle(resourceName); @@ -783,7 +783,7 @@ void loadSeq(const char *resourceName) { void loadSeqAbs(const char *resourceName, uint16 idx) { int16 foundFileIdx; - uint8 *dataPtr; + byte *dataPtr; int16 entry; foundFileIdx = findFileInBundle(resourceName); @@ -795,8 +795,8 @@ void loadSeqAbs(const char *resourceName, uint16 idx) { } void loadResource(const char *resourceName) { - /* uint8 isMask = 0; */ - /* uint8 isSpl = 0; */ + /* byte isMask = 0; */ + /* byte isSpl = 0; */ if (strstr(resourceName, ".SPL")) { loadSpl(resourceName); @@ -822,8 +822,8 @@ void loadResource(const char *resourceName) { } void loadAbs(const char *resourceName, uint16 idx) { - /* uint8 isMask = 0; */ - /* uint8 isSpl = 0; */ + /* byte isMask = 0; */ + /* byte isSpl = 0; */ if (strstr(resourceName, ".SET")) { loadSetAbs(resourceName, idx); @@ -856,8 +856,8 @@ void loadResourcesFromSave() { int8 isMask = 0; int8 isSpl = 0; int16 foundFileIdx; - uint8 *dataPtr; - uint8 *ptr; + byte *dataPtr; + byte *ptr; char animName[256]; if (strcmp(currentPartName, currentPtr->name)) { @@ -900,7 +900,7 @@ void loadResourcesFromSave() { { uint16 fullSize; uint16 i; - uint8 transparentColor; + byte transparentColor; fullSize = animHeader.frameWidth * animHeader.frameHeight; @@ -910,7 +910,7 @@ void loadResourcesFromSave() { for (i = 0; i < animHeader.numFrames; i++) { // load all the frames int16 entry; - uint8 *animPtr; + byte *animPtr; // special case transparency handling if (!strcmp(animName, "L2202.ANI")) { @@ -941,7 +941,7 @@ void loadResourcesFromSave() { ptr += fullSize; } else { if (!isMask) { - animPtr = (uint8 *)malloc(fullSize); + animPtr = (byte *)malloc(fullSize); memcpy(animPtr, ptr, fullSize); ptr += fullSize; |