diff options
Diffstat (limited to 'engines/cine/anim.cpp')
-rw-r--r-- | engines/cine/anim.cpp | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp index 410fcca1f3..60168831a1 100644 --- a/engines/cine/anim.cpp +++ b/engines/cine/anim.cpp @@ -682,9 +682,10 @@ void convert8BBP2(byte *dest, byte *source, int16 width, int16 height) { * Load image set * @param resourceName Image set filename * @param idx Target index in animDataTable (-1 if any empty space will do) + * @param frameIndex frame of animation to load (-1 for all frames) * @return The number of the animDataTable entry after the loaded image set (-1 if error) */ -int loadSet(const char *resourceName, int16 idx) { +int loadSet(const char *resourceName, int16 idx, int16 frameIndex =-1 ) { AnimHeader2Struct header2; uint16 numSpriteInAnim; int16 foundFileIdx = findFileInBundle(resourceName); @@ -708,7 +709,17 @@ int loadSet(const char *resourceName, int16 idx) { entry = idx < 0 ? emptyAnimSpace() : idx; assert(entry >= 0); - for (int16 i = 0; i < numSpriteInAnim; i++, entry++) { + int16 startFrame = 0; + int16 endFrame = numSpriteInAnim; + + if(frameIndex>=0) + { + startFrame = frameIndex; + endFrame = frameIndex+1; + ptr += 0x10 * frameIndex; + } + + for (int16 i = startFrame; i < endFrame; i++, entry++) { Common::MemoryReadStream readS(ptr, 0x10); header2.field_0 = readS.readUint32BE(); @@ -767,7 +778,7 @@ int loadSeq(const char *resourceName, int16 idx) { * @return The number of the animDataTable entry after the loaded resource (-1 if error) * @todo Implement loading of all resource types */ -int loadResource(const char *resourceName, int16 idx) { +int loadResource(const char *resourceName, int16 idx, int16 frameIndex) { int result = -1; // Return an error by default if (strstr(resourceName, ".SPL")) { result = loadSpl(resourceName, idx); @@ -778,7 +789,7 @@ int loadResource(const char *resourceName, int16 idx) { } else if (strstr(resourceName, ".ANM")) { result = loadAni(resourceName, idx); } else if (strstr(resourceName, ".SET")) { - result = loadSet(resourceName, idx); + result = loadSet(resourceName, idx, frameIndex); } else if (strstr(resourceName, ".SEQ")) { result = loadSeq(resourceName, idx); } else if (strstr(resourceName, ".H32")) { |