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-rw-r--r--engines/cine/bg_list.cpp25
1 files changed, 15 insertions, 10 deletions
diff --git a/engines/cine/bg_list.cpp b/engines/cine/bg_list.cpp
index e7c0993066..26351becf1 100644
--- a/engines/cine/bg_list.cpp
+++ b/engines/cine/bg_list.cpp
@@ -38,8 +38,9 @@ namespace Cine {
uint32 var8;
Common::List<BGIncrust> bgIncrustList;
-/*! \brief Add masked sprite to the background
- * \param objIdx Sprite description
+/**
+ * Add masked sprite to the background
+ * @param objIdx Sprite description
*/
void addToBGList(int16 objIdx) {
renderer->incrustSprite(objectTable[objIdx]);
@@ -47,8 +48,9 @@ void addToBGList(int16 objIdx) {
createBgIncrustListElement(objIdx, 0);
}
-/*! \brief Add filled sprite to the background
- * \param objIdx Sprite description
+/**
+ * Add filled sprite to the background
+ * @param objIdx Sprite description
*/
void addSpriteFilledToBGList(int16 objIdx) {
renderer->incrustMask(objectTable[objIdx]);
@@ -56,9 +58,10 @@ void addSpriteFilledToBGList(int16 objIdx) {
createBgIncrustListElement(objIdx, 1);
}
-/*! \brief Add new element to incrust list
- * \param objIdx Element description
- * \param param Type of element
+/**
+ * Add new element to incrust list
+ * @param objIdx Element description
+ * @param param Type of element
*/
void createBgIncrustListElement(int16 objIdx, int16 param) {
BGIncrust tmp;
@@ -74,14 +77,16 @@ void createBgIncrustListElement(int16 objIdx, int16 param) {
bgIncrustList.push_back(tmp);
}
-/*! \brief Reset var8 (probably something related to bgIncrustList)
+/**
+ * Reset var8 (probably something related to bgIncrustList)
*/
void resetBgIncrustList() {
var8 = 0;
}
-/*! \brief Restore incrust list from savefile
- * \param fHandle Savefile open for reading
+/**
+ * Restore incrust list from savefile
+ * @param fHandle Savefile open for reading
*/
void loadBgIncrustFromSave(Common::SeekableReadStream &fHandle) {
BGIncrust tmp;