aboutsummaryrefslogtreecommitdiff
path: root/engines/cine/gfx.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/cine/gfx.cpp')
-rw-r--r--engines/cine/gfx.cpp74
1 files changed, 37 insertions, 37 deletions
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index 6536964516..2052861661 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -26,16 +26,16 @@
byte *screenBuffer;
-u16 c_palette[256];
+uint16 c_palette[256];
unsigned char *page0;
unsigned char *page1;
unsigned char *page2;
unsigned char *page3;
-u8 page1Raw[320 * 200];
-u8 page2Raw[320 * 200];
-u8 page3Raw[320 * 200];
+uint8 page1Raw[320 * 200];
+uint8 page2Raw[320 * 200];
+uint8 page3Raw[320 * 200];
void init_video() {
screenBuffer = (byte *) malloc(320 * 200 * 3);
@@ -47,10 +47,10 @@ void init_video() {
page3 = (unsigned char *)malloc(0x8000);
}
-u16 transformColor(u16 baseColor, s8 r, s8 g, s8 b) {
- s8 oriR = (baseColor & 0x7);
- s8 oriG = (baseColor & 0x70) >> 4;
- s8 oriB = (baseColor & 0x700) >> 8;
+uint16 transformColor(uint16 baseColor, int8 r, int8 g, int8 b) {
+ int8 oriR = (baseColor & 0x7);
+ int8 oriG = (baseColor & 0x70) >> 4;
+ int8 oriB = (baseColor & 0x700) >> 8;
oriR += r;
oriG += g;
@@ -77,8 +77,8 @@ u16 transformColor(u16 baseColor, s8 r, s8 g, s8 b) {
return (oriR | (oriG << 4) | (oriB << 8));
}
-void transformPaletteRange(u8 startColor, u8 stopColor, s8 r, s8 g, s8 b) {
- u8 i;
+void transformPaletteRange(uint8 startColor, uint8 stopColor, int8 r, int8 g, int8 b) {
+ uint8 i;
for (i = startColor; i <= stopColor; i++) {
c_palette[i] = transformColor(tempPalette[i], b, g, r);
@@ -86,12 +86,12 @@ void transformPaletteRange(u8 startColor, u8 stopColor, s8 r, s8 g, s8 b) {
//gfxFlipPage(page2);
}
-void gfxFillSprite(u8 *spritePtr, u16 width, u16 height, u8 *page, s16 x, s16 y) {
- s16 i;
- s16 j;
+void gfxFillSprite(uint8 *spritePtr, uint16 width, uint16 height, uint8 *page, int16 x, int16 y) {
+ int16 i;
+ int16 j;
for (i = 0; i < height; i++) {
- u8 *destPtr = page + x + y * 320;
+ uint8 *destPtr = page + x + y * 320;
destPtr += i * 320;
for (j = 0; j < width * 8; j++) {
@@ -110,8 +110,8 @@ void gfxFillSprite(u8 *spritePtr, u16 width, u16 height, u8 *page, s16 x, s16 y)
}
}
-void gfxDrawLine(s16 x1, s16 y1, s16 x2, s16 y2, u8 color, u8 *page) {
- s16 t;
+void gfxDrawLine(int16 x1, int16 y1, int16 x2, int16 y2, uint8 color, uint8 *page) {
+ int16 t;
if (x1 == x2) {
if (y1 > y2) {
t = y1;
@@ -136,8 +136,8 @@ void gfxDrawLine(s16 x1, s16 y1, s16 x2, s16 y2, u8 color, u8 *page) {
}
-void gfxDrawPlainBoxRaw(s16 x1, s16 y1, s16 x2, s16 y2, u8 color, u8 *page) {
- s16 t;
+void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, uint8 color, uint8 *page) {
+ int16 t;
if (x1 > x2) {
t = x1;
@@ -162,8 +162,8 @@ void gfxDrawPlainBoxRaw(s16 x1, s16 y1, s16 x2, s16 y2, u8 color, u8 *page) {
}
}
-s16 gfxGetBit(s16 x, s16 y, u8 *ptr, s16 width) {
- u8 *ptrToData = (ptr) + y * width + x;
+int16 gfxGetBit(int16 x, int16 y, uint8 *ptr, int16 width) {
+ uint8 *ptrToData = (ptr) + y * width + x;
if (x > width) {
return 0;
@@ -176,13 +176,13 @@ s16 gfxGetBit(s16 x, s16 y, u8 *ptr, s16 width) {
return (1);
}
-void gfxResetRawPage(u8 *pageRaw) {
+void gfxResetRawPage(uint8 *pageRaw) {
memset(pageRaw, 0, 320 * 200);
}
-void gfxConvertSpriteToRaw(u8 *dest, u8 *source, u16 width, u16 height) {
+void gfxConvertSpriteToRaw(uint8 *dest, uint8 *source, uint16 width, uint16 height) {
int x, y;
- u8 b1, b2, b3, b4, b5, b6, b7, b8, d1a, d1b, d2a, d2b, d3a, d3b, d4a,
+ uint8 b1, b2, b3, b4, b5, b6, b7, b8, d1a, d1b, d2a, d2b, d3a, d3b, d4a,
d4b;
for (y = 0; y < height; y++) {
@@ -289,14 +289,14 @@ void gfxConvertSpriteToRaw(u8 *dest, u8 *source, u16 width, u16 height) {
}
}
-void gfxCopyRawPage(u8 *source, u8 *dest) {
+void gfxCopyRawPage(uint8 *source, uint8 *dest) {
memcpy(dest, source, 320 * 200);
}
-void gfxFlipRawPage(u8 *frontBuffer) {
- u8 *page = frontBuffer;
+void gfxFlipRawPage(uint8 *frontBuffer) {
+ uint8 *page = frontBuffer;
int x, y;
- u8 *pixels = (u8 *) screenBuffer;
+ uint8 *pixels = (uint8 *) screenBuffer;
byte c;
for (y = 0; y < 200; y++) {
@@ -340,13 +340,13 @@ void gfxFlipRawPage(u8 *frontBuffer) {
g_system->delayMillis(100);
}
-void drawSpriteRaw(u8 *spritePtr, u8 *maskPtr, s16 width, s16 height,
- u8 *page, s16 x, s16 y) {
- s16 i;
- s16 j;
+void drawSpriteRaw(uint8 *spritePtr, uint8 *maskPtr, int16 width, int16 height,
+ uint8 *page, int16 x, int16 y) {
+ int16 i;
+ int16 j;
for (i = 0; i < height; i++) {
- u8 *destPtr = page + x + y * 320;
+ uint8 *destPtr = page + x + y * 320;
destPtr += i * 320;
for (j = 0; j < width * 8; j++) {
@@ -364,13 +364,13 @@ void drawSpriteRaw(u8 *spritePtr, u8 *maskPtr, s16 width, s16 height,
}
}
-void drawSpriteRaw2(u8 *spritePtr, u8 transColor, s16 width, s16 height,
- u8 *page, s16 x, s16 y) {
- s16 i;
- s16 j;
+void drawSpriteRaw2(uint8 *spritePtr, uint8 transColor, int16 width, int16 height,
+ uint8 *page, int16 x, int16 y) {
+ int16 i;
+ int16 j;
for (i = 0; i < height; i++) {
- u8 *destPtr = page + x + y * 320;
+ uint8 *destPtr = page + x + y * 320;
destPtr += i * 320;
for (j = 0; j < width * 8; j++) {