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-rw-r--r--engines/cine/gfx.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h
index 737c49cc36..8b8843fd72 100644
--- a/engines/cine/gfx.h
+++ b/engines/cine/gfx.h
@@ -27,6 +27,7 @@
#include "common/rect.h"
#include "common/stack.h"
#include "cine/object.h"
+#include "cine/bg_list.h"
namespace Cine {
@@ -151,6 +152,7 @@ protected:
void drawBorder(int x, int y, int width, int height, byte color);
void drawDoubleBorder(int x, int y, int width, int height, byte color);
virtual int drawChar(char character, int x, int y);
+ virtual int undrawChar(char character, int x, int y);
void drawLine(int x, int y, int width, int height, byte color);
void remaskSprite(byte *mask, Common::List<overlay>::iterator it);
virtual void drawBackground();
@@ -177,8 +179,8 @@ public:
void drawFrame();
void setCommand(Common::String cmd);
- virtual void incrustMask(const ObjectStruct &obj, uint8 color = 0);
- virtual void incrustSprite(const ObjectStruct &obj);
+ virtual void incrustMask(const BGIncrust &incrust, uint8 color = 0);
+ virtual void incrustSprite(const BGIncrust &incrust);
virtual void loadBg16(const byte *bg, const char *name, unsigned int idx = 0);
virtual void loadCt16(const byte *ct, const char *name);
@@ -223,6 +225,7 @@ private:
protected:
void drawSprite(const ObjectStruct &obj);
+ void drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, byte *page, int16 x, int16 y, byte transparentColor, byte bpp);
int drawChar(char character, int x, int y);
void drawBackground();
void renderOverlay(const Common::List<overlay>::iterator &it);
@@ -238,8 +241,8 @@ public:
void clear();
- void incrustMask(const ObjectStruct &obj, uint8 color = 0);
- void incrustSprite(const ObjectStruct &obj);
+ void incrustMask(const BGIncrust &incrust, uint8 color = 0);
+ void incrustSprite(const BGIncrust &incrust);
void loadBg16(const byte *bg, const char *name, unsigned int idx = 0);
void loadCt16(const byte *ct, const char *name);
@@ -285,7 +288,7 @@ byte gfxGetColor(int16 x, int16 y, const byte *ptr, int16 width);
void gfxResetRawPage(byte *pageRaw);
void gfxConvertSpriteToRaw(byte *dst, const byte *src, uint16 w, uint16 h);
-void gfxCopyRawPage(byte *source, byte * dest);
+void gfxCopyRawPage(byte *source, byte *dest);
void gfxFlipRawPage(byte *frontBuffer);
void drawSpriteRaw(const byte *spritePtr, const byte *maskPtr, int16 width, int16 height, byte *page, int16 x, int16 y);
void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page);