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-rw-r--r--engines/cine/gfx.h50
1 files changed, 25 insertions, 25 deletions
diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h
index 2b465b24a5..29b645ca75 100644
--- a/engines/cine/gfx.h
+++ b/engines/cine/gfx.h
@@ -25,7 +25,7 @@
#ifndef CINE_GFX_H_
#define CINE_GFX_H_
-void gfxDrawSprite(u8 *src4, u16 sw, u16 sh, u8 *dst4, s16 sx, s16 sy);
+void gfxDrawSprite(uint8 *src4, uint16 sw, uint16 sh, uint8 *dst4, int16 sx, int16 sy);
extern unsigned char *page0;
extern unsigned char *page1;
@@ -34,38 +34,38 @@ extern unsigned char *page3;
void init_video();
-void convertGfx(u8 *source, u8 *dest, const u16 width, const u16 height);
-void convertGfx2(u8 *source, u8 *dest, const u16 width, const u16 height);
-void gfxCopyPage(u8 *source, u8 *dest);
+void convertGfx(uint8 *source, uint8 *dest, const uint16 width, const uint16 height);
+void convertGfx2(uint8 *source, uint8 *dest, const uint16 width, const uint16 height);
+void gfxCopyPage(uint8 *source, uint8 *dest);
-void transformPaletteRange(u8 startColor, u8 numColor, s8 r, s8 g, s8 b);
+void transformPaletteRange(uint8 startColor, uint8 numColor, int8 r, int8 g, int8 b);
void gfxFlipPage(void);
-void gfxSpriteFunc1(u8 *ptr, u16 width, u16 height, u8 *page, s16 x, s16 y);
-void gfxFillSprite(u8 *src4, u16 sw, u16 sh, u8 *dst4, s16 sx, s16 sy);
+void gfxSpriteFunc1(uint8 *ptr, uint16 width, uint16 height, uint8 *page, int16 x, int16 y);
+void gfxFillSprite(uint8 *src4, uint16 sw, uint16 sh, uint8 *dst4, int16 sx, int16 sy);
-void gfxSpriteFunc2(u8 *spritePtr, s16 width, s16 height, u8 *maskPtr,
- s16 maskWidth, s16 maskHeight, u8 *bufferPtr, s16 x, s16 y, u8 maskIdx);
+void gfxSpriteFunc2(uint8 *spritePtr, int16 width, int16 height, uint8 *maskPtr,
+ int16 maskWidth, int16 maskHeight, uint8 *bufferPtr, int16 x, int16 y, uint8 maskIdx);
-void gfxDrawLine(s16 x1, s16 y1, s16 x2, s16 y2, u8 color, u8 *page);
-void gfxDrawPlainBox(s16 x1, s16 y1, s16 x2, s16 y2, u8 color);
+void gfxDrawLine(int16 x1, int16 y1, int16 x2, int16 y2, uint8 color, uint8 *page);
+void gfxDrawPlainBox(int16 x1, int16 y1, int16 x2, int16 y2, uint8 color);
-void gfxResetPage(u8 *pagePtr);
+void gfxResetPage(uint8 *pagePtr);
-s16 gfxGetBit(s16 x, s16 y, u8 *ptr, s16 width);
+int16 gfxGetBit(int16 x, int16 y, uint8 *ptr, int16 width);
-extern u8 page1Raw[320 * 200];
-extern u8 page2Raw[320 * 200];
-extern u8 page3Raw[320 * 200];
+extern uint8 page1Raw[320 * 200];
+extern uint8 page2Raw[320 * 200];
+extern uint8 page3Raw[320 * 200];
-void gfxResetRawPage(u8 *pageRaw);
-void gfxConvertSpriteToRaw(u8 *dest, u8 *source, u16 width, u16 height);
-void gfxCopyRawPage(u8 *source, u8 * dest);
-void gfxFlipRawPage(u8 *frontBuffer);
-void drawSpriteRaw(u8 *spritePtr, u8 *maskPtr, s16 width, s16 height,
- u8 *page, s16 x, s16 y);
-void gfxDrawPlainBoxRaw(s16 x1, s16 y1, s16 x2, s16 y2, u8 color, u8 *page);
-void drawSpriteRaw2(u8 *spritePtr, u8 transColor, s16 width, s16 height,
- u8 *page, s16 x, s16 y);
+void gfxResetRawPage(uint8 *pageRaw);
+void gfxConvertSpriteToRaw(uint8 *dest, uint8 *source, uint16 width, uint16 height);
+void gfxCopyRawPage(uint8 *source, uint8 * dest);
+void gfxFlipRawPage(uint8 *frontBuffer);
+void drawSpriteRaw(uint8 *spritePtr, uint8 *maskPtr, int16 width, int16 height,
+ uint8 *page, int16 x, int16 y);
+void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, uint8 color, uint8 *page);
+void drawSpriteRaw2(uint8 *spritePtr, uint8 transColor, int16 width, int16 height,
+ uint8 *page, int16 x, int16 y);
#endif