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-rw-r--r--engines/cine/main_loop.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp
index f13f38a45e..c3eb78edb5 100644
--- a/engines/cine/main_loop.cpp
+++ b/engines/cine/main_loop.cpp
@@ -180,19 +180,19 @@ static void processEvent(Common::Event &event) {
case Common::KEYCODE_F11:
renderer->showCollisionPage(false);
break;
- case Common::KEYCODE_KP5: // Emulated left mouse button click
- case Common::KEYCODE_LEFT: // Left
- case Common::KEYCODE_KP4: // Left
+ case Common::KEYCODE_KP5: // Emulated left mouse button click
+ case Common::KEYCODE_LEFT: // Left
+ case Common::KEYCODE_KP4: // Left
case Common::KEYCODE_RIGHT: // Right
- case Common::KEYCODE_KP6: // Right
- case Common::KEYCODE_UP: // Up
- case Common::KEYCODE_KP8: // Up
- case Common::KEYCODE_DOWN: // Down
- case Common::KEYCODE_KP2: // Down
- case Common::KEYCODE_KP9: // Up & Right
- case Common::KEYCODE_KP7: // Up & Left
- case Common::KEYCODE_KP1: // Down & Left
- case Common::KEYCODE_KP3: // Down & Right
+ case Common::KEYCODE_KP6: // Right
+ case Common::KEYCODE_UP: // Up
+ case Common::KEYCODE_KP8: // Up
+ case Common::KEYCODE_DOWN: // Down
+ case Common::KEYCODE_KP2: // Down
+ case Common::KEYCODE_KP9: // Up & Right
+ case Common::KEYCODE_KP7: // Up & Left
+ case Common::KEYCODE_KP1: // Down & Left
+ case Common::KEYCODE_KP3: // Down & Right
// Stop ego movement made with keyboard when releasing a known key
moveUsingKeyboard(0, 0);
break;
@@ -434,9 +434,9 @@ void CineEngine::mainLoop(int bootScriptIdx) {
hideMouse();
g_sound->stopMusic();
- // if (g_cine->getGameType() == Cine::GType_OS) {
+ //if (g_cine->getGameType() == Cine::GType_OS) {
// freeUnkList();
- // }
+ //}
closePart();
}