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-rw-r--r--engines/cine/pal.h130
1 files changed, 71 insertions, 59 deletions
diff --git a/engines/cine/pal.h b/engines/cine/pal.h
index bbfaf54ab2..e5bb8db78f 100644
--- a/engines/cine/pal.h
+++ b/engines/cine/pal.h
@@ -35,7 +35,7 @@ namespace Cine {
#define kLowPalNumColors 16
#define kLowPalNumBytes ((kLowPalNumColors) * (kLowPalBytesPerColor))
-/*! \brief Low resolution (9-bit) color format used in Cine's 16-color modes. */
+/** Low resolution (9-bit) color format used in Cine's 16-color modes. */
static const Graphics::PixelFormat kLowPalFormat(kLowPalBytesPerColor, 3, 3, 3, 0, 8, 4, 0, 0);
@@ -44,13 +44,14 @@ static const Graphics::PixelFormat kLowPalFormat(kLowPalBytesPerColor, 3, 3, 3,
#define kHighPalNumColors 256
#define kHighPalNumBytes ((kHighPalNumColors) * (kHighPalBytesPerColor))
-/*! \brief High resolution (24-bit) color format used in Cine's 256-color modes. */
+/** High resolution (24-bit) color format used in Cine's 256-color modes. */
static const Graphics::PixelFormat kHighPalFormat(kHighPalBytesPerColor, 8, 8, 8, 0, 0, 8, 16, 0);
-/*! \brief The color format used by OSystem's setPalette-function. */
+/** The color format used by OSystem's setPalette-function. */
static const Graphics::PixelFormat kSystemPalFormat(4, 8, 8, 8, 0, 0, 8, 16, 0);
-/*! \brief Endian types. Used at least by Palette class's load and save functions.
+/**
+ * Endian types. Used at least by Palette class's load and save functions.
* TODO: Move somewhere more general as this is definitely not Cine-engine specific
*
* NOTE: It seems LITTLE_ENDIAN and/or BIG_ENDIAN were defined already on some platforms so
@@ -74,86 +75,97 @@ void loadPal(const char *fileName);
void loadRelatedPalette(const char *fileName);
-// A class for handling Cine-engine's palettes.
-// TODO: Test a bit more
+/**
+ * A class for handling Cine-engine's palettes.
+ * TODO: Test a bit more
+ */
class Palette {
public:
struct Color {
uint8 r, g, b;
};
- /*! \brief Create an initially black palette with the given color format and number of colors.
- * \param format Color format
- * \param numColors Number of colors
- * \note For the default constructed object (i.e. no parameters given) this will hold: empty() && !isValid()
+ /**
+ * Create an initially black palette with the given color format and number of colors.
+ * @param format Color format
+ * @param numColors Number of colors
+ * @note For the default constructed object (i.e. no parameters given) this will hold: empty() && !isValid()
*/
Palette(const Graphics::PixelFormat format = Graphics::PixelFormat(), const uint numColors = 0);
- /*! \brief Clear the palette (Set color count to zero, release memory, overwrite color format with default value).
- * \note This is very different from using fillWithBlack-function which fills the palette with black.
+ /**
+ * Clear the palette (Set color count to zero, release memory, overwrite color format with default value).
+ * @note This is very different from using fillWithBlack-function which fills the palette with black.
*/
Palette &clear();
- /*! \brief Load palette from buffer with given color format, endianness and number of colors.
- * \param buf Input buffer
- * \param size Input buffer size in bytes
- * \param format Input color format
- * \param numColors Number of colors to load
- * \param endian The endianness of the colors in the input buffer
+ /**
+ * Load palette from buffer with given color format, endianness and number of colors.
+ * @param buf Input buffer
+ * @param size Input buffer size in bytes
+ * @param format Input color format
+ * @param numColors Number of colors to load
+ * @param endian The endianness of the colors in the input buffer
*/
Palette &load(const byte *buf, const uint size, const Graphics::PixelFormat format, const uint numColors, const EndianType endian);
- /*! \brief Save the whole palette to buffer in original color format using defined endianness.
- * \param buf Output buffer
- * \param size Output buffer size in bytes
- * \param endian The endian type to use
+ /**
+ * Save the whole palette to buffer in original color format using defined endianness.
+ * @param buf Output buffer
+ * @param size Output buffer size in bytes
+ * @param endian The endian type to use
*/
byte *save(byte *buf, const uint size, const EndianType endian) const;
- /*! \brief Save the whole palette to buffer in given color format using defined endianness.
- * \param buf Output buffer
- * \param size Output buffer size in bytes
- * \param format Output color format
- * \param endian The endian type to use
+ /**
+ * Save the whole palette to buffer in given color format using defined endianness.
+ * @param buf Output buffer
+ * @param size Output buffer size in bytes
+ * @param format Output color format
+ * @param endian The endian type to use
*/
byte *save(byte *buf, const uint size, const Graphics::PixelFormat format, const EndianType endian) const;
- /*! \brief Save (partial) palette to buffer in given color format using defined endianness.
- * \param buf Output buffer
- * \param size Output buffer size in bytes
- * \param format Output color format
- * \param numColors Number of colors to save
- * \param endian The endian type to use
- * \param firstIndex Starting color index (from which onwards to save the colors)
+ /**
+ * Save (partial) palette to buffer in given color format using defined endianness.
+ * @param buf Output buffer
+ * @param size Output buffer size in bytes
+ * @param format Output color format
+ * @param numColors Number of colors to save
+ * @param endian The endian type to use
+ * @param firstIndex Starting color index (from which onwards to save the colors)
*/
byte *save(byte *buf, const uint size, const Graphics::PixelFormat format, const uint numColors, const EndianType endian, const byte firstIndex = 0) const;
- /*! \brief Rotate the palette in color range [firstIndex, lastIndex] to the right by the specified rotation amount.
- * \param rotationAmount Amount to rotate the sub-palette to the right. Only values 0 and 1 are currently supported!
+ /**
+ * Rotate the palette in color range [firstIndex, lastIndex] to the right by the specified rotation amount.
+ * @param rotationAmount Amount to rotate the sub-palette to the right. Only values 0 and 1 are currently supported!
*/
Palette &rotateRight(byte firstIndex, byte lastIndex, signed rotationAmount = 1);
Palette &saturatedAddColor(Palette &output, byte firstIndex, byte lastIndex, signed r, signed g, signed b) const;
- /*! \brief Saturated add an RGB color in given color format to current palette's subset and save the modified colors in the given output palette.
- * \param output The output palette (Only this palette is modified)
- * \param firstIndex First color index of the palette's subset (Inclusive range)
- * \param lastIndex Last color index of the palette's subset (Inclusive range)
- * \param rSource The red color component in the source color format
- * \param gSource The green color component in the source color format
- * \param bSource The blue color component in the source color format
- * \param sourceFormat The source color format (i.e. the color format of the given RGB color)
- * \note This function basically converts the given color to the palette's internal color format
+ /**
+ * Saturated add an RGB color in given color format to current palette's subset and save the modified colors in the given output palette.
+ * @param output The output palette (Only this palette is modified)
+ * @param firstIndex First color index of the palette's subset (Inclusive range)
+ * @param lastIndex Last color index of the palette's subset (Inclusive range)
+ * @param rSource The red color component in the source color format
+ * @param gSource The green color component in the source color format
+ * @param bSource The blue color component in the source color format
+ * @param sourceFormat The source color format (i.e. the color format of the given RGB color)
+ * @note This function basically converts the given color to the palette's internal color format
* and adds that using the normal saturatedAddColor-function.
*/
Palette &saturatedAddColor(Palette &output, byte firstIndex, byte lastIndex, signed rSource, signed gSource, signed bSource, const Graphics::PixelFormat &sourceFormat) const;
- /*! \brief Saturated add a normalized gray value to current palette's subset and save the modified colors in the given output palette.
- * \param output The output palette (Only this palette is modified)
- * \param firstIndex First color index of the palette's subset (Inclusive range)
- * \param lastIndex Last color index of the palette's subset (Inclusive range)
- * \param grayDividend Dividend of the normalized gray value
- * \param grayDenominator Denominator of the normalized gray value
- * \note The normalized gray value (i.e. in range [-1, +1]) is given as a fractional number
+ /**
+ * Saturated add a normalized gray value to current palette's subset and save the modified colors in the given output palette.
+ * @param output The output palette (Only this palette is modified)
+ * @param firstIndex First color index of the palette's subset (Inclusive range)
+ * @param lastIndex Last color index of the palette's subset (Inclusive range)
+ * @param grayDividend Dividend of the normalized gray value
+ * @param grayDenominator Denominator of the normalized gray value
+ * @note The normalized gray value (i.e. in range [-1, +1]) is given as a fractional number
* (i.e. the normalized gray value is calculated by dividing grayDividend by grayDenominator).
*/
Palette &saturatedAddNormalizedGray(Palette &output, byte firstIndex, byte lastIndex, signed grayDividend, signed grayDenominator) const;
@@ -163,25 +175,25 @@ public:
Palette &fillWithBlack();
- /*! \brief Is the palette valid? (Mostly just checks the color format for correctness) */
+ /** Is the palette valid? (Mostly just checks the color format for correctness) */
bool isValid() const;
- /*! \brief The original color format in which this palette was loaded. */
+ /** The original color format in which this palette was loaded. */
const Graphics::PixelFormat &colorFormat() const;
- /*! \brief Sets current palette to global OSystem's palette using g_system->setPalette. */
+ /** Sets current palette to global OSystem's palette using g_system->setPalette. */
void setGlobalOSystemPalette() const;
- /*! \brief Get the color at the given palette index. */
+ /** Get the color at the given palette index. */
Color getColor(byte index) const;
- /*! \brief Get the red color component of the color at the given palette index. */
+ /** Get the red color component of the color at the given palette index. */
uint8 getR(byte index) const;
- /*! \brief Get the green color component of the color at the given palette index. */
+ /** Get the green color component of the color at the given palette index. */
uint8 getG(byte index) const;
- /*! \brief Get the blue color component of the color at the given palette index. */
+ /** Get the blue color component of the color at the given palette index. */
uint8 getB(byte index) const;
private: