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-rw-r--r--engines/cine/pal.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/cine/pal.h b/engines/cine/pal.h
index 50033be6e0..afb86c871c 100644
--- a/engines/cine/pal.h
+++ b/engines/cine/pal.h
@@ -85,34 +85,34 @@ public:
* \param size Input buffer size in bytes
* \param format Input color format
* \param numColors Number of colors to load
- * \param endianType The endianness of the colors in the input buffer
+ * \param endian The endianness of the colors in the input buffer
*/
- Palette &load(const byte *buf, const uint size, const Graphics::PixelFormat format, const uint numColors, const EndianType endianType);
+ Palette &load(const byte *buf, const uint size, const Graphics::PixelFormat format, const uint numColors, const EndianType endian);
/*! \brief Save the whole palette to buffer in original color format using defined endianness.
* \param buf Output buffer
* \param size Output buffer size in bytes
- * \param endianType The endian type to use
+ * \param endian The endian type to use
*/
- byte *save(byte *buf, const uint size, const EndianType endianType) const;
+ byte *save(byte *buf, const uint size, const EndianType endian) const;
/*! \brief Save the whole palette to buffer in given color format using defined endianness.
* \param buf Output buffer
* \param size Output buffer size in bytes
* \param format Output color format
- * \param endianType The endian type to use
+ * \param endian The endian type to use
*/
- byte *save(byte *buf, const uint size, const Graphics::PixelFormat format, const EndianType endianType) const;
+ byte *save(byte *buf, const uint size, const Graphics::PixelFormat format, const EndianType endian) const;
/*! \brief Save (partial) palette to buffer in given color format using defined endianness.
* \param buf Output buffer
* \param size Output buffer size in bytes
* \param format Output color format
* \param numColors Number of colors to save
- * \param endianType The endian type to use
+ * \param endian The endian type to use
* \param firstIndex Starting color index (from which onwards to save the colors)
*/
- byte *save(byte *buf, const uint size, const Graphics::PixelFormat format, const uint numColors, const EndianType endianType, const byte firstIndex = 0) const;
+ byte *save(byte *buf, const uint size, const Graphics::PixelFormat format, const uint numColors, const EndianType endian, const byte firstIndex = 0) const;
Palette &rotateRight(byte firstIndex, byte lastIndex);
Palette &saturatedAddColor(Palette& output, byte firstIndex, byte lastIndex, signed r, signed g, signed b);
@@ -121,14 +121,14 @@ public:
/*! \brief The original endian type in which this palette was loaded.
* \note This will always return either CINE_BIG_ENDIAN or CINE_LITTLE_ENDIAN (So no CINE_NATIVE_ENDIAN).
*/
- const EndianType endianType() const;
+ EndianType endianType() const;
/*! \brief The original color format in which this palette was loaded. */
Graphics::PixelFormat colorFormat() const;
private:
void setColorFormat(const Graphics::PixelFormat format);
- void setEndianType(const EndianType endianType);
+ void setEndianType(const EndianType endian);
Cine::Palette::Color saturatedAddColor(Cine::Palette::Color baseColor, signed r, signed g, signed b) const;
private: